3 дня назад
Voice Over Designer (StarCraft)
30 - 47$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Voice Over Designer (StarCraft) (Game Development): Coordinating and implementing player-facing dialogue for a story-driven, open-world shooter with an accent on voice-over production, localization, and cross-functional dialogue workflows. Focus on organizing large dialogue asset libraries, integrating dialogue with game developers, and ensuring quality across reviews, playtests, and final delivery.
Location: Hybrid work based at the Irvine, California studio, with work-from-home and on-site days.
Salary: $30.47–$56.35 hourly base pay in the U.S.; incentive compensation may also be available.
Company
develops and publishes acclaimed interactive entertainment franchises, including StarCraft, Warcraft, Overwatch, and Diablo.
What you will do
- Coordinate the tracking, organization, implementation, and delivery of player-facing dialogue throughout development.
- Partner with narrative design, audio, production, localization, quality assurance, and other disciplines on dialogue workflows.
- Maintain dialogue databases, documentation, spreadsheets, naming conventions, and tracking tools.
- Review in-game dialogue implementation for quality, consistency, accuracy, and completeness.
- Plan and track voice-over recording needs, dependencies, implementation status, and milestones.
- Support dialogue reviews and playtests by identifying issues, documenting findings, and coordinating follow-up actions.
Requirements
- 5+ years of applicable professional experience in dialogue, narrative, audio, localization, production, game development, entertainment, or related workflows.
- Experience coordinating complex dialogue assets across multiple partners and cross-functional teams.
- Experience organizing large volumes of dialogue assets, documentation, spreadsheets, databases, or tracking systems.
- Working knowledge of voice-over production, dialogue implementation, localization, and game development pipelines.
- Proficiency with REAPER or Pro Tools and game audio middleware such as Wwise.
- Strong communication, prioritization, problem-solving, ownership, and attention-to-detail skills.
Nice to have
- Experience supporting dialogue implementation in a shipped game.
- Experience with voice-over recording and post-production pipelines.
- Experience with localization workflows and multilingual dialogue delivery.
- Familiarity with narrative scripting tools, content management systems, or Unreal Engine.
- Experience coordinating dialogue reviews, playtests, or quality assurance efforts.
Culture & Benefits
- Medical, dental, vision, healthcare spending, life, disability, and related insurance programs.
- 401(k) with company match, tuition reimbursement, and charitable donation matching.
- Paid holidays, vacation, sick time, floating holidays, parental leave, and bereavement leave.
- Mental health, wellbeing, and fitness programs, plus free and discounted games.
- Relocation assistance may be available if the company requires a geographic move for the role.
Hiring process
- Submit a resume and a reel demonstrating dialogue processing; a cover letter is suggested.
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