4 дня назад
Research Scientist (3D Reconstruction)
200 000 - 230 000CAD
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Research Scientist (3D Reconstruction) (Robotics/Embodied AI): Architecting and training proprietary 3D reconstruction pipelines that transform multimodal real-world data into photorealistic digital environments with an accent on neural rendering, dense 3D geometry extraction, and sim-to-real integration. Focus on scaling multi-GPU vision models, optimizing large scene representations for interactive client viewing, and integrating spatial assets into robotics perception pipelines.
Location: Hybrid in the Toronto GTA or New York
Compensation: CA$200K–CA$230K total wage range, plus potential equity
Company
builds data infrastructure for robotics and embodied AI, including systems for data capture, labeling, and hardware-enabled workflows used to train and validate humanoid and embodied AI systems.
What you will do
- Architect, train, and scale neural reconstruction models for dense 3D geometry extraction across multi-GPU clusters.
- Build high-fidelity digital twins using techniques such as 3D Gaussian Splatting and NeRFs.
- Integrate reconstructed environments into robotics perception pipelines, world models, and sim-to-real training.
- Compress, optimize, and package large 3D scene representations for high-framerate client-facing viewers.
- Prototype methods for separating dynamic actors from static environments and integrating new hardware sensors.
Requirements
- Deep expertise in 3D computer vision, neural rendering, multi-view geometry, and spatial modeling.
- Experience training and scaling large 3D vision models from scratch with PyTorch and multi-terabyte datasets.
- Experience writing custom CUDA kernels for 3D operations, ray marching, or rasterization.
- Ability to work in a hybrid role based in the Toronto GTA or New York.
Nice to have
- First-author publications at CVPR, ICCV, ECCV, or similar top-tier venues in 3D deep learning, neural rendering, or spatial transformers.
- Public projects involving WebGL, custom rendering engines, or optimization of splats for interactive viewing.
Culture & Benefits
- Access to proprietary spatial and temporal ground-truth data at significant scale.
- Opportunity to develop spatial models and environmental reconstructions for embodied AI systems.
- Equity may be included in the total rewards package.
- Inclusive hiring practices and interview accommodations are available.
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