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6 дней назад

Senior Level Artist (Sci-Fi Game Environments)

Формат работы
remote (только United_kingdom)/onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Level Artist (Sci-Fi Game Environments): Creating and delivering detailed, atmospheric game environments for a first-person sci-fi action-horror title, from visual development and scene construction through iteration, optimization, and final polish with an accent on level composition, set dressing, and environmental storytelling. Focus on translating art direction and gameplay requirements into production-ready spaces, resolving visual and technical challenges, and maintaining performance budgets across substantial areas of a level.

Location: UK remote or West Midlands-based. Full-time contractor. Visa sponsorship is not available.

Company

hirify.global is an independent game developer studio working on internal projects and high-profile co-development partnerships, including AAA titles and IP.

What you will do

  • Own level art and environment creation from initial layout and visual development through final polish.
  • Build atmospheric spaces through asset placement, set dressing, scene composition, and environmental storytelling.
  • Collaborate with Level Design, Art, Technical Art, Lighting, and Production teams to support navigation, gameplay readability, and player experience.
  • Review environments in-game, respond to feedback, and resolve visual and technical challenges.
  • Work within performance budgets and asset specifications while supporting environment optimization.
  • Provide constructive feedback and practical guidance to other artists.

Requirements

  • 15 years of relevant experience in level art, environment art, or closely related game art roles.
  • Experience as a Senior Level Artist, Senior Environment Artist, or equivalent in the games industry.
  • A strong portfolio demonstrating high-quality game environments, level composition, set dressing, and attention to detail.
  • Strong understanding of composition, form, scale, color, materials, and environmental storytelling.
  • Experience assembling and refining real-time environments in a game engine.
  • Strong communication, collaboration, organization, and problem-solving skills, with the ability to independently own substantial areas of work.

Nice to have

  • Experience with first-person, sci-fi, action, or horror games.
  • Experience on AAA titles or high-profile co-development projects.
  • Experience with modular environment workflows, reusable asset libraries, and environment optimization.
  • Experience mentoring artists or improving art workflows and quality standards.
  • Previously shipped level art or environment art titles.

Culture & Benefits

  • Friendly and supportive environment for building games.
  • Opportunity to work with talented studio and publisher partners on AAA titles and IP.
  • Work across a wide range of internal and external projects in an independent, sustainably growing studio.
  • Learning opportunities across different game development projects.

Hiring process

  • Submit a portfolio and cover letter.
  • Portfolio samples created at another studio must be cleared for release by the copyright owners.

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