6 дней назад
Senior Animation Programmer (Unreal Engine)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Senior Animation Programmer (Unreal Engine): Building and optimizing character animation systems for cross-platform games with an accent on locomotion, procedural animation, responsive combat, and artist-friendly tooling. Focus on solving complex animation and synchronization problems, profiling performance across consoles and PC, and mentoring other programmers.
Location: Brisbane, QLD, Australia; hybrid work model
Company
Brisbane is a large video game studio developing cross-platform games, including Bluey’s Happy Snaps and other announced and unannounced projects.
What you will do
- Design, build, and maintain animation systems in Unreal Engine using Animation Blueprints, Control Rig, and the Animation Framework.
- Develop and optimize locomotion, state machines, blend spaces, IK solvers, root motion, and procedural animation systems.
- Collaborate with animators and technical artists on robust tools, rigs, and artist-friendly workflows.
- Integrate animation-driven systems with combat, traversal, physics, and gameplay features.
- Profile and optimize animation performance across consoles and PC, while debugging complex synchronization issues.
- Contribute to technical direction and mentor junior and mid-level programmers.
Requirements
- At least 5 years of professional games programming experience focused on animation systems.
- Shipped experience with Unreal Engine 4 and/or 5, including Animation Blueprints, Control Rig, and the Skeletal Mesh pipeline.
- Strong C++ skills and a solid understanding of Blueprint scripting.
- Deep knowledge of animation fundamentals, including blending, layering, additive animation, IK, root motion, and state machines.
- Experience optimizing animation performance and memory for real-time, multi-platform games.
- Strong 3D math, debugging, profiling, collaboration, and problem-solving skills.
Nice to have
- Experience with motion matching, procedural animation, or physics-based animation.
- Experience with networked animation, animation compression, custom runtime pipelines, or engine-level animation systems.
- Experience building animation tools or editor plugins and meeting console certification requirements.
- Previous experience mentoring or leading a small engineering team.
Culture & Benefits
- Flexible hybrid work model supporting work-life balance.
- Private health insurance, fitness subsidies, mental health support, and paid parental leave.
- Additional paid leave, including birthday, volunteer, women’s health, and Christmas shutdown leave.
- Learning and development opportunities, mentorship, training programs, and industry events.
- Subsidized parking, childcare assistance, daily snacks and breakfast, and a relaxation space.
- Rooftop terrace, games room, social events, and employee referral bonuses.
Hiring process
- Recruitment qualification call.
- Interview with the Studio Technical Director and Lead Engineer.
- Third stage to be confirmed.
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