8 дней назад
Game Cinematic Artist Intern (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Game Cinematic Artist Intern (Gamedev): Creating and adapting 3D camera shots and cinematic sequences for race introductions, menu sequences, and in-game cinematics in a real-time game engine with an accent on camera composition, 3D asset positioning, and visual storytelling. Focus on testing sequences in-game, solving visual and technical issues, and iterating with Art and Game teams.
Location: Barcelona, Spain; hybrid work model
Company
is a fast-growing game development company with a Barcelona studio focused on creating and implementing interactive game content.
What you will do
- Create and adapt 3D camera shots and cinematic sequences for race introductions, menu sequences, and in-game cinematics.
- Position 3D characters, vehicles, and other game assets to achieve effective framing and composition.
- Learn and use real-time cinematic tools and pipelines while maintaining and updating sequences.
- Review and test cinematic work directly in-game, identifying and correcting visual or technical issues.
- Collaborate with Art and Game teams, incorporate feedback, and support cinematic production needs.
Requirements
- Basic understanding of 3D environments and workflows, including scene navigation and 3D object manipulation.
- Understanding of camera composition, framing, and visual storytelling in 3D environments.
- Familiarity with at least one real-time game engine, such as Unity or Unreal Engine.
- Good attention to visual and technical detail, with an organized and proactive working style.
- Good level of English required.
- Ability to sign a six-month internship agreement with a school or university.
Nice to have
- Curiosity about video games, film, and visual storytelling.
- Creative eye for composition and presentation.
- Comfort receiving feedback, iterating, and testing personal work.
Culture & Benefits
- Six-month internship agreement.
- Flexible schedule adapted to student needs.
- Flexible work-from-home hybrid model.
- Collaborative environment with guidance from experienced Art and Game team members.
- Office in central Barcelona with local working conditions, free coffee, and Thursday afterwork beers.
Hiring process
- Recruiter interview.
- Hiring team interview.
- Portfolio or showreel review and a test.
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