9 дней назад
Modeler (Weapons and Vehicles)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Modeler (Weapons and Vehicles) (3D Modeling/Gamedev): Creating and texturing weapons, vehicles, accessories, and other 3D assets for immersive game worlds with an accent on artistic consistency, technical constraints, and game-engine integration. Focus on optimizing assets for memory and rendering limits, validating functionality in the engine, and iterating with art, design, programming, and production teams.
Location: Montreal, Quebec, Canada; office-based
Company
creates original gaming experiences across global development teams, including Assassin’s Creed, Rainbow Six, and Just Dance.
What you will do
- Model and texture weapons, vehicles, accessories, and other 3D assets using references, plans, or original concepts.
- Create prototypes and final models aligned with the project’s visual identity and artistic direction.
- Integrate and validate assets in the game engine for visual quality and proper functionality.
- Collaborate with art, narrative, design, modeling, programming, texture art, testing, and production teams.
- Optimize assets within memory, rendering, and other technical constraints.
- Improve workflows and maintain knowledge of 3D modeling tools and industry practices.
Requirements
- Experience with 3D modeling and texture application.
- Experience with 3DS Max, Maya, Blender, Substance Painter, ZBrush, or similar tools.
- Experience with 2D art tools such as Photoshop.
- Interest in automotive, mechanical, or industrial design.
- Ability to organize priorities, collaborate across teams, communicate clearly, and respond to feedback.
- CV and a portfolio showcasing relevant 3D work are required.
Culture & Benefits
- Permanent, full-time employment.
- Office-based work in Montreal.
- Work within multidisciplinary game-development teams.
- Opportunity to contribute to visually cohesive and technically optimized game worlds.
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