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10 дней назад

Graphics Engineer, Lighting

577 300 - 721 600DKK
Формат работы
onsite
Тип работы
fulltime
Английский
b2
Страна
Denmark
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Graphics Engineer, Lighting (HLSL/Rendering): Developing and maintaining Unity Scriptable Render Pipeline lighting features, including direct and indirect lighting, ray tracing, and shadow mapping, with an accent on scalable real-time rendering across high-end and mobile platforms. Focus on optimizing rendering architecture, solving complex graphics challenges, and building maintainable features with automated tests.

Location: Copenhagen, Denmark

Base salary: 577,300–721,600 DKK annually

Company

hirify.global develops a leading game engine used for games, XR, web experiences, and 3D applications across industries including automotive, manufacturing, and healthcare.

What you will do

  • Maintain existing and develop new lighting features in the Scriptable Render Pipeline.
  • Work on direct and indirect lighting, ray tracing, shadow mapping, and other artist-facing rendering features.
  • Evolve and optimize rendering architecture for scalable real-time rendering across high-end platforms and mobile devices.
  • Collaborate with developers, technical artists, and product designers on end-to-end graphics workflows.
  • Investigate and fix bugs while creating automated tests for new and existing features.
  • Deliver maintainable, extensible code within an agile development team.

Requirements

  • Proficiency in GPU programming with HLSL.
  • Knowledge of modern GPU architectures and hands-on experience developing rendering techniques.
  • Good C# programming skills.
  • Experience delivering goals in an agile environment.
  • Interest in innovative rendering technologies and a proactive, solution-oriented approach.
  • Sufficient English proficiency for frequent professional written and verbal communication.

Nice to have

  • Experience with the hirify.global engine and large, sophisticated codebases.
  • Background in visual effects or the games industry.
  • Experience with ray tracing, path tracing, and the rendering equation.
  • Shipped games on consoles or mobile devices.
  • Knowledge of DX12, Metal, Vulkan, or cross-platform multithreaded C++.

Culture & Benefits

  • Permanent full-time employment with opportunities to grow as a key contributor to hirify.global Engine and Editor graphics features.
  • Health, life, and disability insurance, plus retirement or pension plans.
  • Employee stock ownership, vacation and personal days, and parental and family-care programs.
  • Commute subsidy, office snacks, mental health support, and employee assistance programs.
  • Training and development programs, employee resource groups, and volunteering and donation matching.

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