7 дней назад
Lead UI Technical Designer (Unreal Engine)
155 600 - 230 300$
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Lead UI Technical Designer (Unreal Engine): Building and evolving scalable in-game UI systems, including dynamic widgets, responsive menus, UI materials, and high-fidelity animations, with an accent on Blueprint architecture, UMG, performance, and cross-platform implementation. Focus on leading complex UI systems, integrating UX designs with gameplay systems, mentoring technical designers, and establishing workflows for scalable UI development.
Location: San Mateo, California, United States; onsite and hybrid work indicators are provided.
Salary: $155,600–$230,300 per year at the start of employment in California. Additional compensation may include a bonus, equity awards, and participation in 401(k) and employee stock purchase programs.
Company
develops and publishes video games through diverse teams focused on creativity, innovation, inclusivity, and player experience.
What you will do
- Design, implement, iterate, debug, and maintain dynamic widgets, responsive menus, UI materials, and high-fidelity animations.
- Use Unreal Engine, Blueprints, UMG, and AngelScript to build scalable and performant UI systems across multiple platforms.
- Establish and document UI Blueprint architecture, material workflows, optimization strategies, and development best practices.
- Translate UX designs into performant in-engine implementations integrated with gameplay and other game systems.
- Partner with UX designers, UI artists, gameplay engineers, backend developers, producers, and audio teams.
- Mentor technical designers, support hiring and onboarding, and help grow the Technical UI function.
Requirements
- Extensive experience building, debugging, and optimizing UI systems in UE4 or UE5 with Blueprints and UMG.
- Expert-level understanding of widget architecture, UI materials, animation systems, data flow, modularity, and performance.
- Ability to solve complex technical and design problems and collaborate with engineers on technical roadmaps.
- Demonstrated ownership of complex UI systems, independent decision-making, and initiative leadership.
- Solid scripting and programming fundamentals in C++ or C#.
- Ability to work in a fast-paced environment, prototype, iterate, and respond constructively to feedback.
Nice to have
- Experience shipping high-quality UI in a AAA game environment.
- Experience contributing to or leading a UI technical design team.
Culture & Benefits
- Collaborative, inclusive environment focused on autonomy, trust, safety, growth, and innovation.
- Medical, dental, vision, and basic life insurance coverage.
- 14 paid holidays, paid vacation or discretionary time off, and up to 10 paid sick days annually.
- Paid parental and compassionate leave, mental health and wellness support, and family planning support through Maven.
- Commuter benefits and fitness-related expense reimbursements.
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