13 дней назад
Producer - Content
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Producer - Content (AAA Game Development): Coordinating the production of large-scale game environments, content-building pipelines, and technical world performance with an accent on world-building workflows, asset iteration, and cross-disciplinary planning. Focus on managing environment and level design milestones, resolving streaming and memory-budget risks, and aligning creative vision with technical quality.
Location: Warsaw, Poland, or Malmö, Sweden; onsite four days per week
Company
develops large-scale gaming and entertainment experiences, with Elsewhere Entertainment creating a new intellectual property.
What you will do
- Define, plan, and manage the Content Design and Environment roadmap with content, art, and production leadership.
- Translate environmental and spatial vision into deliverables, milestones, schedules, and production plans.
- Coordinate Tech Design, Lighting, Tech Art, VFX, QA, engineering, and environment teams to align technical, visual, and performance goals.
- Track asset iteration from white-boxing and layout through material passes and final polish.
- Manage workload distribution, resource planning, review cycles, playtest feedback, and outsourced environment art support.
- Identify risks involving world scope, memory budgets, asset streaming, technical dependencies, and world-scale complexity.
Requirements
- Professional experience in game production or project management supporting World Design, Level Design, or Environment Art teams.
- Strong understanding of world-building pipelines, including white-boxing, modular asset integration, lighting, and technical optimization.
- Experience supporting art and engineering teams in a AAA game development environment.
- Ability to connect creative environment artists with technical software and engine teams.
- Strong organizational skills and experience creating and maintaining detailed production schedules.
- Experience with Jira, Confluence, ShotGrid, or equivalent project management tools.
Nice to have
- Experience coordinating external art vendors or outsourcing partners.
- Familiarity with modern game engines, procedural tools, photogrammetry pipelines, or technical art workflows.
- Experience with early-stage world prototyping or defining world pillars for a new AAA franchise.
- Passion for open-world RPGs, immersive sims, or environmental storytelling.
Culture & Benefits
- Collaborative and inclusive creative environment focused on immersive world design, visual excellence, and technical stability.
- Opportunity to contribute to a new intellectual property and work with cross-disciplinary development teams.
- Work arrangement may change at the company's discretion to meet business needs.
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