13 дней назад
Head of Analytics (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Head of Analytics (Gamedev): Owning end-to-end analytics for a new AAA game IP, including analytics strategy, team leadership, player-behaviour measurement, forecasting, and data governance with an accent on live-service product analytics and cross-studio collaboration. Focus on designing event taxonomies and instrumentation, building statistically rigorous scenarios, turning analysis into recommendations, and maintaining reliable, privacy-compliant data pipelines.
Location: Royal Leamington Spa, United Kingdom
Company
is a new AAA game studio building a best-in-class game and a new intellectual property.
What you will do
- Own the end-to-end analytics strategy for a new AAA IP and define how player behaviour is measured and understood.
- Define event taxonomies and the instrumentation roadmap.
- Lead analysts and data engineers by setting priorities, reviewing work, and removing delivery blockers.
- Turn data and analysis into actionable recommendations for creative and commercial partners.
- Build forecasts, outlooks, and scenarios while testing the underlying assumptions.
- Lead data governance, privacy, data quality, access management, documentation, and alignment with the publisher’s analytics team.
Requirements
- Track record of owning analytics for a live product at meaningful scale in games, digital products, or platforms with an ongoing live cadence.
- Experience leading analysts and data engineers, including setting standards, reviewing work, and coaching.
- Strong hands-on SQL skills, including writing and reviewing complex queries.
- Ability to build and defend statistically rigorous forecasts and scenario models.
- Clear communication skills for explaining data, recommendations, and trade-offs to creative and commercial partners.
- Practical approach to experimentation and decision-making when formal tests are not feasible.
Culture & Benefits
- Collaborative studio environment with opportunities to work alongside experienced game developers.
- 25 days of holiday plus one day for a birthday.
- Studio shutdown between Christmas and New Year.
- Discretionary bonus scheme and private pension scheme.
- Private healthcare, dental care, optical treatments, and health and well-being support.
- Mental health support.
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