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13 дней назад

Head of Analytics (Gamedev)

Формат работы
onsite
Тип работы
fulltime
Грейд
head
Английский
b2
Страна
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Head of Analytics (Gamedev): Owning end-to-end analytics for a new AAA game IP, including analytics strategy, team leadership, player-behaviour measurement, forecasting, and data governance with an accent on live-service product analytics and cross-studio collaboration. Focus on designing event taxonomies and instrumentation, building statistically rigorous scenarios, turning analysis into recommendations, and maintaining reliable, privacy-compliant data pipelines.

Location: Royal Leamington Spa, United Kingdom

Company

hirify.global is a new AAA game studio building a best-in-class game and a new intellectual property.

What you will do

  • Own the end-to-end analytics strategy for a new AAA IP and define how player behaviour is measured and understood.
  • Define event taxonomies and the instrumentation roadmap.
  • Lead analysts and data engineers by setting priorities, reviewing work, and removing delivery blockers.
  • Turn data and analysis into actionable recommendations for creative and commercial partners.
  • Build forecasts, outlooks, and scenarios while testing the underlying assumptions.
  • Lead data governance, privacy, data quality, access management, documentation, and alignment with the publisher’s analytics team.

Requirements

  • Track record of owning analytics for a live product at meaningful scale in games, digital products, or platforms with an ongoing live cadence.
  • Experience leading analysts and data engineers, including setting standards, reviewing work, and coaching.
  • Strong hands-on SQL skills, including writing and reviewing complex queries.
  • Ability to build and defend statistically rigorous forecasts and scenario models.
  • Clear communication skills for explaining data, recommendations, and trade-offs to creative and commercial partners.
  • Practical approach to experimentation and decision-making when formal tests are not feasible.

Culture & Benefits

  • Collaborative studio environment with opportunities to work alongside experienced game developers.
  • 25 days of holiday plus one day for a birthday.
  • Studio shutdown between Christmas and New Year.
  • Discretionary bonus scheme and private pension scheme.
  • Private healthcare, dental care, optical treatments, and health and well-being support.
  • Mental health support.

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