14 Π΄Π½Π΅ΠΉ Π½Π°Π·Π°Π΄
Graphic Designer (Middle/Senior)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
Π’Π΅ΠΊΡΡ:
TL;DR
Graphic Designer (Middle/Senior) (Video Games): Creating 2D illustrations, marketing assets, in-game visuals, branding materials, and merchandise for video game campaigns with an accent on visual quality, platform optimization, and brand consistency. Focus on adapting creative assets across social media, app stores, print, and in-game channels, incorporating stakeholder feedback, and improving static ad performance.
Location: Ho Chi Minh City, Vietnam; hybrid model with 2 days working from home each week
Company
develops and publishes video games and operates a global creative environment for game production and marketing.
What you will do
- Create 2D assets for social media, banners, app stores, cross-promotions, user acquisition campaigns, and other marketing channels.
- Design in-game visuals such as icons, splash screens, and event banners, as well as logos, infographics, presentations, and merchandise.
- Optimize deliverables for digital and print formats while maintaining artistic, brand IP, licensing, and quality standards.
- Incorporate feedback from marketing, live operations, user acquisition, game teams, leads, licensors, clients, and other stakeholders.
- Organize design files, prepare final assets for deployment, and monitor static ad performance to recommend improvements.
- Coordinate with the Project Manager, Graphic Designers, Illustration Artists, Motion Designers, and Creative Agency Team Lead.
Requirements
- Fluent English with excellent communication skills.
- Strong knowledge of Adobe Photoshop and Adobe Illustrator.
- Strong composition, layout, artistic, and visual communication skills.
- Ability to manage the full creative process from asset preparation through final delivery while following a creative brief.
- Online portfolio and/or demo reel required with the application.
- Experience or passion in video games, willingness to learn game-engine content manipulation, and ability to handle multiple deadlines.
Nice to have
- Bachelorβs or college degree in Graphic Design, Art, or Creative Multimedia.
Culture & Benefits
- Hybrid working model with 2 work-from-home days per week.
- Monthly salary with Tet and performance bonuses.
- At least 12 days of paid annual leave, plus sick leave, Christmas leave, Birthday leave, and CSR leave.
- Mandatory insurance coverage and private healthcare insurance.
- Training sponsorship, internal training, and access to e-learning platforms.
- Relocation support for international candidates joining from overseas.
Hiring process
- CV and portfolio assessment.
- Initial recruiter discussion followed by a test.
- Interview with managers.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β