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9 дней назад

Gametech Innovation Developer (Unity/Unreal)

Формат работы
hybrid
Тип работы
fulltime
Грейд
middle/senior
Английский
b2
Страна
Spain
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Gametech Innovation Developer (Unity/Unreal): Building tools and systems that help game teams create and ship better games across Unity and Unreal Engine, with an accent on C++/C# development, cross-platform reliability, and continuous delivery. Focus on owning features end-to-end, profiling tools across console, PC, and mobile platforms, maintaining CI/CD pipelines, and industrialising useful AI-assisted workflows.

Location: Barcelona, Spain; hybrid work model

Company

hirify.global develops games and supports international game teams through specialized technology and innovation groups.

What you will do

  • Own tools and subsystems end-to-end, from benchmarking and prototyping through implementation and delivery to game teams.
  • Develop maintainable code in C++ and C# within Unity and Unreal Engine.
  • Debug and profile tools across console, PC, and mobile platforms to maintain production reliability.
  • Maintain and extend CI/CD and build pipelines for continuous delivery of tool versions.
  • Use AI coding assistants, evaluate new technologies, and propose improvements suitable for industrialization.
  • Collaborate with game programmers, technical artists, producers, and developers across international studios.

Requirements

  • Mid-level to senior experience as a developer.
  • Experience with C++ and C#.
  • Experience working with Unity and Unreal Engine.
  • Ability to debug and profile tools across console, PC, and mobile platforms.
  • Ability to take ownership of features or subsystems with limited guidance.

Culture & Benefits

  • Permanent contract with a hybrid work model in Barcelona.
  • Collaboration with colleagues across studios in Paris, Montreal, Bucharest, and other locations.
  • Internal training and mentoring from senior developers.
  • Opportunities for internal mobility across teams and studios through the Talent Move programme.
  • Potential progression toward senior roles or specialization in engine, pipeline, or platform technology.

Hiring process

  • Initial interview to discuss background and role alignment.
  • Case study followed by a technical interview focused on the solution and methodology.
  • Final interview covering experience, vision, and broader game technology topics.

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