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6 дней назад

UI/UX Designer (Game Development)

78 400 - 116 020CAD
Формат работы
hybrid
Тип работы
fulltime
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
UI/UX Designer (Game Development) (Figma/Unreal Engine): Designing player flows, atomic design systems, visual interfaces, and interaction patterns for a new sports game IP with an accent on usability, visual cohesion, and cross-platform parity. Focus on translating gameplay systems into intuitive experiences, creating UI assets and motion graphics, and collaborating with Design, Art, and Engineering to ship polished features.

Location: Burnaby, British Columbia, Canada; hybrid

Salary: CAD $78,400–$116,020 per year, plus potential bonus, equity, and benefits.

Company

Small Axe Studios is a standalone hirify.global game development studio creating a new sports franchise and player-first interactive entertainment experience.

What you will do

  • Own and maintain an atomic design system in Figma.
  • Design player flows, wireframes, interaction patterns, and information hierarchies.
  • Translate gameplay systems and player needs into intuitive UX solutions.
  • Adapt gameplay, controls, and menu experiences across platforms and input methods.
  • Define the game's UI visual style and create interface assets, iconography, motion graphics, and mockups.
  • Collaborate with Design, Art, and Engineering to bring features from concept to release.

Requirements

  • Experience shipping at least one AAA game or equivalent project.
  • Portfolio demonstrating UI art and/or UX design work.
  • Strong Figma skills, including components and atomic design structures.
  • Proficiency with Photoshop, Illustrator, and After Effects or equivalent tools.
  • Ability to collaborate across Design, Art, and Engineering and communicate clearly.
  • Strong interest in games and thoughtful understanding of how UI supports player experience.

Nice to have

  • Background in graphic design, layout, and Gestalt principles.
  • Experience implementing UI in Unreal Engine UMG, including Blueprints, animations, and materials.
  • Experience with UI shaders, materials, and 2D effects for game engines.

Culture & Benefits

  • Creative collaboration across game Design, Art, and Engineering disciplines.
  • Opportunity to shape a brand-new sports game IP.
  • Medical, financial, and other employee benefits.
  • Potential bonus and equity awards in addition to base pay.
  • Reasonable accommodation is available for qualified individuals with disabilities.

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