7 дней назад
Division Principal Game Programmer (Unreal Engine, AI)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Division Principal Game Programmer (Unreal Engine, AI): Building scalable technical systems and production ecosystems for mobile, PC, and console game development with an accent on Unreal Engine standardization, applied AI, and cross-project architecture. Focus on leading R&D integration, maintaining technical health across live and co-development projects, and developing a 35–40-person programming department.
Location: Ho Chi Minh City, Vietnam; hybrid model with 2 days working from home each week
Company
is a global video game developer with studios and teams working across multiple game platforms and genres.
What you will do
- Set the long-term technical vision for the programming division and build scalable production ecosystems across mobile, PC, and console projects.
- Monitor the technical health of multiple live-service and co-development projects, identifying risks and preventing delivery bottlenecks.
- Define and enforce coding standards, architecture patterns, engineering workflows, and Unreal Engine toolchain practices.
- Lead R&D initiatives focused on AI in game development and integrate successful outcomes into production pipelines.
- Mentor programmers, assess competencies, identify skill gaps, and establish development paths across a department of approximately 35–40 people.
- Coordinate technical direction with Game Design, Art, Production, studio leadership, and partner studios.
Requirements
- Hands-on game development experience across multiple genres and platforms.
- Experience designing and leading large-scale systems involving 3D rendering, AI gameplay systems, online and network scalability, and cloud infrastructure.
- High proficiency in Unreal Engine 5, C++, and C#.
- Practical experience deploying AI and LLM-based tools in production.
- Experience leading R&D initiatives from exploration through production integration.
- Experience leading multidisciplinary programming teams and communicating technical direction to senior leadership and non-technical stakeholders.
Culture & Benefits
- Hybrid work with 2 work-from-home days per week.
- Well-being programs, internal training, training sponsorship, and e-learning platforms.
- Collaboration and training with experts worldwide.
- Monthly salary with Tet and performance bonuses.
- Paid annual, sick, Christmas, birthday, and CSR leave.
- Mandatory insurance, private healthcare insurance, meal allowance, and support for work-from-home electricity and internet costs.
Hiring process
- Recruiter screening call.
- Interviews with the Studio Technical Director, Division Principal/Manager, Studio Manager, and HR Director.
- Final interview with a Technical Director from a sister studio.
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