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8 дней назад

Concept Artist (Video Games)

90 000 - 120 000CAD
Формат работы
remote (только Canada)/hybrid/onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Concept Artist (Video Games) (2D/3D Art): Creating high-quality concept art for characters, environments, props, and other in-game assets with an accent on visual development, digital painting, and alignment with the game's artistic direction. Focus on iterating designs from feedback, providing paintover guidance to 3D modeling teams, and translating visual ideas into production-ready references.

Location: Must be a resident of Ontario or Quebec, Canada. The role may be performed remotely, from the Toronto office, or in a hybrid setup.

Salary: CAD 90,000–120,000 per year.

Company

Toronto-based independent game development studio creating challenging and distinctive multiplayer gaming experiences.

What you will do

  • Develop visual concepts and illustrations for characters, environments, props, and other in-game assets.
  • Create high-quality 2D concept art aligned with the game's artistic vision and style.
  • Iterate designs based on feedback and contribute ideas during brainstorming and concept development sessions.
  • Collaborate with the Art Director, Game Designers, and 3D modeling team.
  • Provide paintover guidance and support during asset creation.
  • Deliver concept art on schedule while meeting project quality standards.

Requirements

  • At least 5 years of experience creating concept art in the video games industry.
  • Portfolio demonstrating high-quality concept art for characters, environments, and props.
  • Strong understanding of composition, perspective, color theory, lighting, architecture, and anatomy.
  • Strong traditional drawing and painting skills, with proficiency in digital 2D painting and 3D software such as 3DS Max, Blender, or Unreal.
  • Ability to adapt artwork to different styles and project visual directions.
  • Strong communication, teamwork, ideation, presentation, feedback, and deadline-management skills.

Nice to have

  • Experience creating concept art for multiplayer melee combat games.
  • Graphic design, UI, or branding experience.
  • Basic 3D modeling and rendering skills, including Substance Painter.
  • Knowledge of ZBrush, 3DCoat, or game development pipelines.

Culture & Benefits

  • Choice of remote, hybrid, or on-site work within the permitted location.
  • Flexible schedule and work location.
  • 6.5 weeks of paid vacation.
  • Employee stock options plan eligibility.
  • Healthcare and benefits coverage for employees and their families.
  • 100% parental leave top-up for 16 weeks for Canadian employees.

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