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9 дней назад

Senior Concept Artist (Environment Art)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Romania
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Senior Concept Artist (Environment Art) (PC/Console): Creating environment concept art for a new third-person cozy life-sim game in pre-production with an accent on visual development, world building, and production-ready workflows. Focus on exploring visual solutions, balancing artistic quality with gameplay and production needs, and developing complex environments through Photoshop, Blender, and AI-assisted tools.

Location: Bucharest, Romania; hybrid work model

Company

hirify.global develops PC and console games, including a new third-person cozy life-sim currently in pre-production.

What you will do

  • Create environment-focused concept art from initial briefs through exploration, development, polish, and production-ready imagery.
  • Develop sketches, mood pieces, blockouts, and detailed visual solutions that shape the game's world, atmosphere, and visual direction.
  • Collaborate with artists, designers, Art Leadership, and Production to solve creative and practical design challenges.
  • Refine concepts based on feedback while considering readability, scale, cost, reuse, modularity, and gameplay requirements.
  • Use modern concept art workflows, including AI-assisted tools, and contribute ideas that improve creative efficiency.
  • Take ownership of increasingly complex environment concept development and deliver concepts useful to 3D, Animation, and VFX teams.

Requirements

  • Proven experience creating game concept art, with a portfolio demonstrating environment concept art, visual development, and world building.
  • Excellent Photoshop skills and practical experience with Blender or similar 3D software for ideation, blockouts, and concept exploration.
  • Strong ideation skills and the ability to explore multiple visual solutions through sketches and developed artwork.
  • Excellent knowledge of drawing, composition, perspective, color, value, proportions, lighting, visual design, shape language, and visual hierarchy.
  • Understanding of game development concept art workflows and production requirements across 3D, Animation, and VFX.
  • Clear communication, visual judgment, organization, and the ability to work independently and take ownership.

Nice to have

  • Experience with Unreal Engine.
  • Comfort with AI-assisted concept art workflows.
  • Experience with character and prop design.

Culture & Benefits

  • Hybrid work model with up to two months per year of full remote work from anywhere.
  • MyBenefits platform allowance of 45 RON per day.
  • Extra days off for seniority, birthdays, and company anniversaries, plus short Fridays ending at 4 PM.
  • Medical subscription with Regina Maria and Bookster subscription.
  • Inclusive, international, and multicultural environment with open communication, supportive collaboration, coffee, fruit, and relaxation areas.

Hiring process

  • HR interview via Teams.
  • Practical art test based on a project-like brief.
  • Technical interview with the Principal Concept Artist Lead, followed by a final interview with the Studio Manager.

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