9 дней назад
Senior Concept Artist (Environment Art)
Мэтч & Сопровод
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Описание вакансии
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TL;DR
Senior Concept Artist (Environment Art) (PC/Console): Creating environment concept art for a new third-person cozy life-sim game in pre-production with an accent on visual development, world building, and production-ready workflows. Focus on exploring visual solutions, balancing artistic quality with gameplay and production needs, and developing complex environments through Photoshop, Blender, and AI-assisted tools.
Location: Bucharest, Romania; hybrid work model
Company
develops PC and console games, including a new third-person cozy life-sim currently in pre-production.
What you will do
- Create environment-focused concept art from initial briefs through exploration, development, polish, and production-ready imagery.
- Develop sketches, mood pieces, blockouts, and detailed visual solutions that shape the game's world, atmosphere, and visual direction.
- Collaborate with artists, designers, Art Leadership, and Production to solve creative and practical design challenges.
- Refine concepts based on feedback while considering readability, scale, cost, reuse, modularity, and gameplay requirements.
- Use modern concept art workflows, including AI-assisted tools, and contribute ideas that improve creative efficiency.
- Take ownership of increasingly complex environment concept development and deliver concepts useful to 3D, Animation, and VFX teams.
Requirements
- Proven experience creating game concept art, with a portfolio demonstrating environment concept art, visual development, and world building.
- Excellent Photoshop skills and practical experience with Blender or similar 3D software for ideation, blockouts, and concept exploration.
- Strong ideation skills and the ability to explore multiple visual solutions through sketches and developed artwork.
- Excellent knowledge of drawing, composition, perspective, color, value, proportions, lighting, visual design, shape language, and visual hierarchy.
- Understanding of game development concept art workflows and production requirements across 3D, Animation, and VFX.
- Clear communication, visual judgment, organization, and the ability to work independently and take ownership.
Nice to have
- Experience with Unreal Engine.
- Comfort with AI-assisted concept art workflows.
- Experience with character and prop design.
Culture & Benefits
- Hybrid work model with up to two months per year of full remote work from anywhere.
- MyBenefits platform allowance of 45 RON per day.
- Extra days off for seniority, birthdays, and company anniversaries, plus short Fridays ending at 4 PM.
- Medical subscription with Regina Maria and Bookster subscription.
- Inclusive, international, and multicultural environment with open communication, supportive collaboration, coffee, fruit, and relaxation areas.
Hiring process
- HR interview via Teams.
- Practical art test based on a project-like brief.
- Technical interview with the Principal Concept Artist Lead, followed by a final interview with the Studio Manager.
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