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6 дней назад

Narrative Designer (Gamedev)

Формат работы
hybrid
Тип работы
fulltime
Английский
b2
Страна
Japan/Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Narrative Designer (Gamedev): Creating quest scenarios, character descriptions, and dialogues for a new action-survival game for PC and consoles with an accent on believable characters, compelling storytelling, and narrative integration with gameplay. Focus on implementing text with narrative tools, maintaining documentation, and refining writing under tight deadlines while preserving the established IP.

Location: Kraków, Łódź, or Warsaw, Poland; hybrid work model with 3 days from the office and 2 days from home.

Company

hirify.global is an experienced game development studio with more than 150 employees and titles including RoboCop: Rogue City, Terminator: Resistance, and RENNSPORT.

What you will do

  • Create quest scenarios, character descriptions, and engaging dialogue.
  • Shape narrative experiences for a new action-survival game for PC and consoles set in an iconic sci-fi film franchise.
  • Work with the development team to deliver the narrative vision and connect storytelling with gameplay.
  • Implement text using narrative and in-engine tools.
  • Create and maintain clear narrative documentation for internal and external teams.

Requirements

  • Experience writing engaging dialogue, exciting stories, and believable characters faithful to the intellectual property.
  • Fluent Polish and strong English; all writing is in English.
  • Ability to respond to feedback and implement requested changes thoroughly.
  • Ability to conduct self-motivated research and write well under tight deadlines while maintaining quality.

Nice to have

  • Knowledge of the games industry and current gaming trends.
  • Experience with narrative and in-engine tools such as articy:draft, Twine, and Mountea.

Culture & Benefits

  • Work with an experienced, collaborative, and creative team on a modern action game.
  • Access to modern technologies, infrastructure, and gaming equipment, including Unreal Engine 5.
  • Private healthcare through Luxmed and access to the Multisport program.
  • Flexible working hours with a start time between 8:00 and 10:00, plus a 40-minute lunch break included in working time.
  • Employee referral and game-success bonus programs, a company library, and discounts on part-time studies.
  • No crunch in many years.

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