Назад
3 дня назад

Engine Programmer (C++)

Формат работы
onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Poland/Spain
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Engine Programmer (C++/Game Development): Maintaining and updating PC, Mac, iOS, and console builds for Baldur’s Gate 3 and Divinity: Original Sin 2 with an accent on performant, robust code and cross-platform engine development. Focus on debugging, profiling, optimizing multithreaded code, and meeting quality and performance targets across modern hardware.

Location: Barcelona, Spain or Warsaw, Poland

Company

Larian Studios develops award-winning role-playing games, including Baldur’s Gate 3 and Divinity: Original Sin 2.

What you will do

  • Maintain and update PC, Mac, iOS, and console builds for shipped and upcoming projects.
  • Write performant, robust, and maintainable engine code.
  • Debug, profile, and optimize code to meet quality and performance targets.
  • Contribute to code reviews, testing, and technical documentation.
  • Collaborate on engine features and iterate toward high-quality game experiences.

Requirements

  • At least 3 years of game development experience.
  • Strong C++ experience and platform-specific knowledge for PC, Mac/iOS, or consoles.
  • Experience with Metal and Xcode for Mac/iOS, DX11 for PC, or DX12/AGC/NVN and console SDKs for consoles.
  • Experience with CPU and GPU profiling tools, multithreading, and modern hardware.
  • Ability to collaborate, experiment, and iterate on features.
  • Passion for developing and playing high-quality games.

Nice to have

  • Bachelor’s or master’s degree in computer science or software engineering.
  • Experience with SIMD programming, low-level x86/ARM/DXBC/SPIR-V assembly, networking, or multiplayer.
  • Experience with CMake, Vulkan, CI, or DevOps.
  • Major contributions to shipped games.

Culture & Benefits

  • International organization of more than 500 employees across seven studios.
  • Small-studio feel within an open and collaborative environment.
  • Experienced game-development leadership.
  • Inclusive environment with studio- and employee-organized activities.
  • Focus on creating high-quality games and responding to community feedback.

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