11 дней назад
Marketing Creative Lead (Mobile Gaming)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Marketing Creative Lead (Mobile Gaming): Leading User Acquisition Creative across a portfolio of live and new mobile games with an accent on team development, creative strategy, experimentation frameworks, and portfolio-wide investment decisions. Focus on building scalable operating models, shaping gameplay-based and emerging creative formats, and strengthening game franchises across launch and LiveOps.
Location: Helsinki, Finland — onsite at ’s headquarters. The role collaborates across global offices, including Seoul, and may require travel for in-person work.
Company
is a Helsinki-based games company creating and operating mobile game franchises including Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars.
What you will do
- Lead, coach, and develop Creative Producers working across live and new games.
- Set the strategic direction for User Acquisition Creative across ’s game portfolio.
- Build playbooks, experimentation methods, and scalable frameworks for testing and scaling creative ideas.
- Guide gameplay-based creative, playable ads, cinematic animation, ASO, social-first creative, and emerging formats across the player journey.
- Prioritize creative investment across games, audiences, formats, channels, and franchises.
- Partner with Marketing Leads, General Managers, game teams, animation supervisors, agencies, and external production partners.
Requirements
- Extensive experience leading User Acquisition Creative, creative strategy, or marketing production in mobile gaming, entertainment, or consumer technology.
- Experience leading, mentoring, and developing high-performing Creative Producers.
- Experience setting creative direction and influencing priorities across multiple teams, games, or products.
- Strong knowledge of gameplay-based assets, playable ads, animation, ASO, social-first creative, and emerging acquisition formats.
- Deep understanding of mobile game design, player psychology, and gameplay systems.
- Experience supporting games from concept validation and soft launch through global launch and long-term LiveOps.
Nice to have
- Experience shaping User Acquisition Creative strategy across multiple games or globally recognized entertainment franchises.
- Experience connecting creative experimentation with performance insights and broader marketing strategy.
- Experience establishing new creative capabilities, workflows, or teams.
- Perspective on how AI, new production technologies, and emerging creative formats can expand creative possibilities.
Culture & Benefits
- Small, independent teams are trusted with significant responsibility and ownership.
- Creative teams are encouraged to take risks, experiment, learn from failure, and share insights.
- Support is available for relocation through a dedicated mobility team and external partners.
- Compensation, benefits, work environment, and resources are designed to support employees’ wellbeing and performance.
Hiring process
- Applications are submitted through ’s careers form.
- Recruitment accommodations can be requested when needed.
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