26 дней назад
Art Manager (Gaming)
70 000 - 90 000CAD
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Art Manager (Gaming): Leading 2D artists and animators across game production from pre-production through full production with an accent on talent development, resource planning, and creative quality. Focus on aligning art and animation with project vision, managing outsourcing relationships, and building cross-functional collaboration across design, production, and programming.
Location: Hybrid role based at 100 Dundas Street 600, London, Ontario, Canada
Salary: $70,000–$90,000 CAD per year
Company
is a video game studio and part of the EG7 global gaming cooperative.
What you will do
- Lead a team of 2D artists and animators across game projects.
- Hire, train, mentor, and develop artistic talent in collaboration with producers, game designers, and art leads.
- Plan art and animation staffing, resources, performance management, and career progression.
- Maintain creative alignment across art, design, and programming throughout production.
- Manage art and animation outsourcing relationships and support marketing asset creation.
- Represent the studio’s art expertise through external partnerships and educational events.
Requirements
- Bachelor’s degree in Art, Animation, or a related field.
- 3+ years of direct supervisory, management, or team lead experience.
- Strong interpersonal, communication, conflict resolution, feedback, and talent development skills.
- Experience with resource planning and performance management.
- Expert knowledge of Photoshop, After Effects, and Spine 2D.
- Strong understanding of anatomy, color theory, texture, lighting, architecture, and the game development process; experience with Unity is preferred.
Culture & Benefits
- Flexible hybrid schedule balancing in-office and remote workdays.
- Inclusive, collaborative studio culture with a strong focus on work-life balance and minimal overtime.
- Comprehensive benefits, annual bonuses, paid time off, sick days, wedding leave, and parental leave.
- Paid game fund, in-office food and entertainment, and frequent team-building events.
- Community outreach initiatives and opportunities to work on multifaceted game projects.
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