12 дней назад
Senior Game Designer (Combat) - For Honor
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Описание вакансии
Текст:
TL;DR
Senior Game Designer (Combat) - For Honor (Multiplayer Combat Design): Shaping and evolving For Honor’s multiplayer combat experience through balancing, systemic design, and feature development with an accent on hero performance, competitive gameplay, and player engagement. Focus on analyzing combat data, prototyping gameplay adjustments, refining interconnected systems, and solving complex combat interaction challenges.
Location: Montreal, Canada — office-based
Company
is a global gaming company creating original interactive entertainment experiences across multiple franchises.
What you will do
- Guide combat balancing initiatives for For Honor in collaboration with the design team.
- Analyze multiplayer gameplay systems, player behavior, and combat data to identify balancing opportunities.
- Refine hero abilities, move sets, and gameplay properties to support a fair and engaging experience.
- Prototype, implement, and iterate on gameplay adjustments, combat features, and progression systems.
- Evaluate the impact of gameplay changes across the combat ecosystem and translate creative direction into gameplay systems.
- Mentor designers and communicate balancing goals, design decisions, and gameplay updates across teams.
Requirements
- Experience designing and balancing combat systems or multiplayer gameplay features.
- Understanding of competitive games, player motivation, progression systems, and long-term engagement.
- Ability to assess gameplay performance and identify balancing opportunities across interconnected systems.
- Experience prototyping, tuning, and iterating on gameplay features.
- Strong analytical, problem-solving, collaboration, communication, and documentation skills.
- Interest in melee combat systems and hero-based gameplay experiences.
Culture & Benefits
- Cross-functional collaboration with directors, designers, and multidisciplinary teams.
- Opportunities to contribute to the long-term evolution of a competitive multiplayer game.
- Knowledge sharing and mentorship within the design team.
Hiring process
- Submit a CV highlighting relevant skills and experience.
- Provide portfolio or project examples demonstrating game design and balancing work.
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