12 дней назад
Gameplay Animator (For Honor)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Gameplay Animator (For Honor) (AAA game animation): Creating and integrating third-person gameplay animations and animation systems for the main character with an accent on keyframe animation, motion capture processing, and precise game engine integration. Focus on testing and iterating animation systems in-game, refining the final player experience, and collaborating with technical specialists, designers, and programmers.
Location: Office-based in Montreal, Canada, or Da Nang, Vietnam
Company
creates original gaming experiences through teams working across the world.
What you will do
- Create third-person animations and animation systems for the main character.
- Produce keyframe animations based on multiple video references while following the defined visual language and game design constraints.
- Process and enhance motion capture data for selected animation systems.
- Fine-tune, export, and integrate animation data according to game engine and technical guidelines.
- Test, review, and iterate on animation systems directly in-game.
- Collaborate with animators, animation leadership, technical specialists, programmers, and designers to deliver features on time and at the expected quality level.
Requirements
- Strong experience creating gameplay animations for video games.
- Proven experience with 3C animation and third-person animation systems.
- Strong expertise in processing motion capture data.
- Sharp visual quality and attention to detail, with an understanding of technical constraints related to game engine integration.
- Ability to work effectively in a multidisciplinary team and adapt to production changes.
- Portfolio showcasing animation work and a CV highlighting relevant experience and skills.
Nice to have
- Familiarity with MotionBuilder.
- Experience working on a shipped AAA title.
Culture & Benefits
- Collaborative creative environment focused on teamwork and sharing ideas.
- Work alongside artistic and technical disciplines to develop gaming experiences.
- Opportunity to contribute to the final in-game feel and quality of the animation work.
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