9 дней назад
3D General Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D General Artist (Gamedev): Creating and integrating 3D assets for mobile games with an accent on low-poly modeling, high-poly sculpting, UV and map baking, texturing, and rendering. Focus on completing the full 3D production pipeline, meeting technical and naming standards, and implementing assets in the game engine.
Location: Hybrid role based in Hanoi, Vietnam
Company
develops cross-platform video games, including mobile games.
What you will do
- Create low-poly 3D concepts for characters, environments, and props.
- Produce high-poly sculpts that follow art briefs, instructions, and feedback.
- Handle the full 3D production pipeline, including modeling, UV and map baking, texturing, rendering, and engine implementation.
- Organize files according to naming conventions and maintain clear task status updates in Jira.
- Contribute to game art documentation and collaborate with producers, artists, and relevant stakeholders.
- Meet deadlines and deliver technically compliant content with minimal supervision.
Requirements
- Experience with 3D modeling, UV mapping, map baking, texturing, rendering, and game engine integration.
- Ability to work independently and follow art briefs, instructions, feedback, and technical requirements.
- Ability to organize production files and use Jira for task tracking and status updates.
- Strong motivation and interest in mobile video games.
- Availability for a hybrid role in Hanoi, Vietnam.
Culture & Benefits
- Work with producers, artists, and relevant stakeholders.
- Cross-platform game development environment.
- Fixed-term contract.
- Opportunity to progress toward a Senior 3D Graphic Artist role.
Hiring process
- 30-minute HR screening call.
- Test assignment.
- Interview stage followed by an offer.
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