1 месяц назад
3D Lighting Supervisor
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Lighting Supervisor (Unreal Engine/Animation): Defining and elevating lighting style and quality across long-form animated productions with an accent on visual storytelling, colour, composition, and real-time rendering. Focus on leading lighting teams, solving artistic and technical pipeline challenges, and maintaining consistency across complex 3D animation workflows.
Location: Remote, with flexible work-from-home and flexi-hour options. Offices are located in Parramatta and Melbourne; relocation assistance is available for workers wishing to move to Australia.
Company
Independent Australian animation studio producing original long-form animated shows distributed on YouTube.
What you will do
- Define and maintain the lighting style, tone, visual language, and quality standards across productions.
- Lead, mentor, and provide creative direction to lighting artists, technical artists, and junior talent.
- Review lighting assignments, look development, and final lighting for consistency, readability, composition, mood, and continuity.
- Collaborate with Story, Design, Layout, Unreal/FX, Compositing, Rendering, Look Development, and Production Management teams.
- Guide Unreal Engine lighting pipelines, troubleshoot artistic and technical issues, and improve tools, workflows, and documentation.
- Contribute to planning, sequence allocation, production schedules, and continuous improvement across lighting techniques and processes.
Requirements
- Proven experience as a 3D Lighting Supervisor, Lead, or Senior Lighting Artist.
- Strong understanding of lighting, colour, composition, mood, visual storytelling, and 3D animation principles.
- Experience leading, mentoring, and providing creative feedback to lighting teams.
- Strong Unreal Engine lighting and real-time rendering experience.
- Excellent communication and collaboration skills across creative and technical teams.
- Ability to balance creative quality, technical requirements, and production deadlines.
Nice to have
- Experience creating colour scripts, paintovers, and lighting style guides.
- Experience with stylised or highly art-directed animation.
- Unreal Engine 5 experience, including Lumen and real-time rendering optimisation.
- Experience improving lighting pipelines, tools, and workflows.
- Knowledge of Compositing, FX, Look Development, or Rendering workflows.
Culture & Benefits
- Flexible work arrangement and schedule with work-from-home and flexi-hour options.
- Art-first, diverse, and inclusive studio environment that values individual input.
- Salary reviews every six months.
- Relocation assistance for workers moving to Australia.
- Gym membership, company breakfasts and lunches, work functions, and free entry to conventions and events.
- Opportunities for career development within a collaborative team.
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