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Lead Audio Designer (AAA Games)
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TL;DR
Lead Audio Designer (AAA Games): Developing and directing creative and technical audio for an ambitious AAA game project with an accent on sound design, real-time audio systems, scalable pipelines, and immersive player experiences. Focus on designing gameplay-responsive audio features, optimizing memory and runtime performance, leading debugging and testing, and mentoring the growing audio team.
Location: Montreal, Canada. External candidates may be required to attend an in-person interview at an location before a hiring decision.
Company
is a global media and entertainment company producing and distributing film, television, streaming, theme park, and interactive entertainment content.
What you will do
- Lead the creative and technical execution of audio for an ambitious AAA game project.
- Develop high-quality sound design, audio pipelines, workflows, and scalable audio systems.
- Guide gameplay-responsive audio features covering physics interactions, environmental modulation, player actions, and voice-over systems.
- Establish mixing, integration, optimization, debugging, and testing practices in collaboration with audio, design, engineering, narrative, animation, production, and QA teams.
- Shape the project’s sonic identity and support final mixing, audio reviews, and external partner collaboration.
- Mentor audio designers, support team growth, and contribute to hiring and onboarding.
Requirements
- Bachelor’s degree or equivalent experience in audio, music, game development, or a related field.
- Extensive AAA game audio development experience, including experience in a senior-level role and on shipped titles.
- Strong expertise in real-time, procedural, and system-driven audio implementation.
- Deep understanding of mixing workflows, including ducking, sidechaining, and complex mix hierarchies.
- Knowledge of audio formats, performance and memory implications, audio pipelines, debugging, testing, optimization, and cross-disciplinary game development dependencies.
- Excellent communication, organization, leadership, and mentoring skills.
Nice to have
- Experience with systemic or open-world gameplay environments.
- Experience building and scaling teams from early project phases.
- Experience collaborating with external partners or outsourcing pipelines.
- Strong creative sensibility and understanding of the emotional impact of interactive audio.
Culture & Benefits
- Work on a foundational audio discipline for an ambitious AAA project.
- Collaborate across audio, design, engineering, narrative, animation, production, and QA disciplines.
- Contribute to an inclusive culture focused on developing talent and creating content that reflects the world.
- provides equal employment opportunities and reasonable accommodation during the application and recruitment process.
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