8 часов назад
Senior Environment Artist (Horror Games)
109 000 - 138 000$
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Senior Environment Artist (Horror Games) (Unreal Engine 5): Designing and building realistic, atmospheric interior environments for horror games with an accent on modular modeling, texturing, lighting, and immersive worldbuilding. Focus on owning scenes from blockout to final polish, optimizing reusable assets for Unreal Engine, and shaping composition, mood, and spatial tension.
Location: Remote within the United States
Salary: $80,000–$102,000, $95,000–$120,000, or $109,000–$138,000 USD annually, depending on work location, experience, and qualifications.
Company
is a startup multimedia studio best known for the indie horror game Poppy Playtime.
What you will do
- Design and build realistic, atmospheric environments for horror games, including decayed rooms, derelict facilities, and unsettling domestic spaces.
- Own environment scenes from blockout through final polish using modeling, texturing, lighting, and scene assembly skills.
- Apply composition, form, light, color, and shape to guide players and intensify psychological tension.
- Create modular, trimmed, reusable, and performant assets and environments for Unreal Engine 5.
- Translate references and narrative direction into grounded visuals that support gameplay and mood-driven storytelling.
- Collaborate with level design, lighting, materials, and tech art, while providing feedback and maintaining visual quality across pods.
Requirements
- Strong portfolio demonstrating environment set dressing, modeling, and texturing for realistic horror-inspired spaces, preferably interiors.
- Strong fundamentals in composition, lighting, form, color, shape, and value control.
- Expertise in modular modeling and trimming workflows for efficient, reusable environment kits.
- High proficiency with Maya, Blender, ZBrush, Substance Designer, Substance Painter, and Photoshop.
- Significant experience with Unreal Engine 5, including level building, material setup, and scene assembly.
- Understanding of horror visual language, mood construction, spatial storytelling, and collaborative iteration.
Nice to have
- Additional experience with Substance Designer, lighting, or world-building tools in Unreal Engine.
Culture & Benefits
- Remote work for eligible U.S.-based full-time employees.
- Profit sharing.
- Medical, dental, and vision insurance.
- 401(k) matching and FSA/HSA.
- Paid time off, sick time, holidays, and parental leave.
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