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9 часов Π½Π°Π·Π°Π΄

Lead Lighting Artist (Call of Duty)

99Β 200 - 183Β 520$
Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
onsite
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
lead
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
US
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

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ОписаниС вакансии

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TL;DR
Lead Lighting Artist (Call of Duty): Leading the creation and implementation of real-time lighting for gameplay and cinematics with an accent on composition, tone, color, volumetrics, and visual quality. Focus on directing lighting R&D, improving workflows, mentoring artists, and solving performance and technical challenges for a AAA franchise.

Location: Middleton, Wisconsin, United States; onsite four days per week. Work arrangements may change according to business needs.

Salary: $99,200–$183,520 annual base pay in the U.S.; incentive compensation may also apply.

Company

hirify.global is a game development studio contributing to the Call of Duty franchise, including Warzone and the Black Ops series.

What you will do

  • Lead a team creating and implementing real-time lighting for gameplay and cinematics.
  • Partner with the Art Director, artists, designers, programmers, and Production to deliver visual and technical quality.
  • Direct volumetrics, color grading, post-processing, and image effects to support visual and narrative goals.
  • Prototype lighting approaches, improve workflows, and lead lighting research and development.
  • Guide day-to-day execution, iteration, feedback, milestone planning, and resource forecasting.
  • Mentor artists, foster open communication, and maintain high standards for quality and accountability.

Requirements

  • 8+ years of lighting experience, including 2+ years in a Lead role, in real-time game development or equivalent film/television work.
  • Expert experience with game engines and lighting tools such as Unreal, Unity, or proprietary engines.
  • Strong experience with baked and dynamic lighting, light probes, reflection probes, post-processing, color grading, and image adjustment tools.
  • Strong knowledge of PBR workflows, physically correct lighting, color theory, post-processing techniques, and industry lighting trends.
  • Excellent communication, collaboration, problem-solving, and mentoring skills.
  • An inspiring reel demonstrating realistic lighting, modern workflows, and creative technical solutions.

Nice to have

  • Experience with Call of Duty tools or other proprietary engines.
  • Experience in environments, animation, VFX, compositing, procedural workflows, or basic scripting.
  • Familiarity with performance optimization for console and PC.
  • Passion for the Call of Duty franchise and a strong traditional art foundation.

Culture & Benefits

  • Collaborative, respectful, direct-communication culture with a focus on innovation and accountability.
  • Medical, dental, vision, health savings or reimbursement accounts, and insurance programs.
  • 401(k) with company match, tuition reimbursement, and charitable donation matching.
  • Paid holidays and vacation, sick time, parental leave, and bereavement leave.
  • Mental health, wellbeing, fitness, and employee game discount programs.
  • Relocation assistance may be available if the company requires a geographic move for the role.

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