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10 часов Π½Π°Π·Π°Π΄

Senior VFX Artist (Call of Duty)

82Β 240 - 152Β 160$
Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
onsite
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
senior
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
US
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

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ОписаниС вакансии

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TL;DR
Senior VFX Artist (Call of Duty): Creating and implementing real-time particle effects and VFX systems for environments, gameplay, cinematics, and a AAA blockbuster franchise with an accent on visual quality, technical execution, and performance. Focus on prototyping particle materials, developing shaders and physics-based effects, improving workflows, and solving complex real-time VFX challenges.

Location: Middleton, Wisconsin, United States; onsite four days per week

Salary: $82,240–$152,160 annual base pay, plus potential incentive compensation.

Company

hirify.global is a game development studio contributing to the Call of Duty franchise, including Call of Duty: Warzone and the Black Ops campaigns.

What you will do

  • Develop particle effects and VFX systems for environments, gameplay, and cinematics.
  • Prototype VFX systems and particle materials to support gameplay needs and visual direction.
  • Collaborate with VFX leadership, art directors, artists, designers, programmers, and production.
  • Contribute to VFX research and development, workflow improvements, tools, and best practices.
  • Balance visual quality, performance, and efficiency across AAA game development.
  • Estimate task scope, own day-to-day execution, and mentor other artists.

Requirements

  • 8+ years of visual effects experience in real-time game development or equivalent film/television experience.
  • Expert experience with game engines and particle effects tools such as Unreal, Unity, or proprietary engines.
  • Strong experience with 2D and 3D tools including Photoshop, After Effects, Maya, Max, Houdini, Substance Designer, or EmberGen.
  • Strong understanding of real-time VFX workflows, physics simulations, shader development, and post-processing.
  • Ability to manage VFX tasks independently, adapt to proprietary tools, and communicate effectively across disciplines.
  • An impressive reel demonstrating realistic visual effects, modern workflows, and creative technical solutions.

Nice to have

  • Experience with Call of Duty tools or other proprietary engines.
  • Secondary skills in modeling, animation, or lighting.
  • Basic scripting and procedural workflow experience.
  • Real-time physics knowledge and console and PC performance optimization experience.
  • Traditional art foundation and passion for the Call of Duty franchise.

Culture & Benefits

  • Collaborative, respectful, direct-communication culture with a focus on low-ego teamwork.
  • Medical, dental, vision, health spending, life, disability, and related insurance programs.
  • 401(k) with company match, tuition reimbursement, and charitable donation matching.
  • Paid holidays, vacation, sick time, floating holidays, parental leave, and bereavement leave.
  • Mental health, wellbeing, fitness, legal service, and other voluntary benefit programs.
  • Relocation assistance may be available if geographic relocation is required for the job.

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