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10 часов Π½Π°Π·Π°Π΄

Lead VFX Artist (Game Development)

99Β 200 - 183Β 520$
Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
onsite
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
lead
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
US
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

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TL;DR
Lead VFX Artist (Game Development): Crafting and leading the implementation of particle effects and VFX systems for the Call of Duty franchise with an accent on real-time game development, visual quality, and technical performance. Focus on prototyping particle materials, driving VFX R&D, solving creative and technical challenges, and mentoring a team of VFX artists.

Location: Middleton, Wisconsin, United States; onsite four days per week

Salary: $99,200–$183,520 annual base pay, plus potential incentive compensation.

Company

hirify.global is a game development studio contributing to the Call of Duty franchise, including Call of Duty: Warzone and Black Ops campaigns.

What you will do

  • Lead a team of VFX artists creating and implementing particle effects and systems for environments, gameplay, and cinematics.
  • Partner with the Art Director and collaborate with artists, designers, programmers, and Production.
  • Prototype VFX systems and particle materials while improving workflows and supporting gameplay needs.
  • Drive visual and technical quality, performance, efficiency, and AAA production standards.
  • Lead VFX research and development, establish best practices, and communicate risks, mitigations, and delivery updates.
  • Mentor artists, provide feedback, plan team goals, forecast milestones, and identify resource needs.

Requirements

  • 8+ years of Visual Effects experience, including 2+ years in a Lead role, in real-time game development or equivalent film and television experience.
  • Expert experience with game engines and particle effects tools such as Unreal, Unity, or equivalent proprietary engines.
  • Strong experience with 2D and 3D software including Photoshop, After Effects, Maya, Max, Houdini, Substance Designer, or EmberGen.
  • Strong understanding of rigid body and fluid simulations, post-processing, shader development, and modern game VFX workflows.
  • Excellent communication, collaboration, problem-solving, leadership, and mentoring skills.
  • An inspiring reel demonstrating realistic visual effects, modern workflows, and creative solutions to development challenges.

Nice to have

  • Experience with Call of Duty tools or other proprietary engines.
  • Experience in modeling, animation, lighting, scripting, or procedural workflows.
  • Understanding of real-time physics systems and performance optimization for console and PC.
  • Passion for the Call of Duty franchise and a strong traditional art foundation.

Culture & Benefits

  • Collaborative, respectful, direct-communication culture focused on the quality of the game.
  • Medical, dental, vision, health savings or reimbursement accounts, insurance, and disability coverage.
  • 401(k) with company match, tuition reimbursement, and charitable donation matching.
  • Paid holidays, vacation, sick time, floating holidays, bereavement and parental leave.
  • Mental health, wellbeing, fitness, legal service, and other voluntary benefit programs.
  • Relocation assistance may be available if the company requires a geographic move for the role.

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