10 часов назад
Lead Lighting Artist (Call of Duty)
99 200 - 183 520$
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Описание вакансии
Текст:
TL;DR
Lead Lighting Artist (Call of Duty): Leading a team creating and implementing real-time lighting for gameplay and cinematics in a AAA game franchise with an accent on visual quality, composition, color, and technical performance. Focus on directing lighting R&D, improving post-processing workflows, mentoring artists, and solving complex creative and technical challenges in Unreal, Unity, or proprietary engines.
Location: Middleton, Wisconsin, United States; hybrid schedule with four onsite days per week in the Middleton office
Salary: $99,200–$183,520 annual base pay, plus potential incentive compensation.
Company
and Raven Software develop and publish major interactive entertainment franchises, including Call of Duty, with Raven contributing to Call of Duty: Warzone and Black Ops campaigns.
What you will do
- Lead a team creating and implementing real-time lighting for gameplay and cinematics.
- Partner with the Art Director, artists, designers, programmers, and Production to deliver visual and technical quality for a AAA franchise.
- Direct volumetrics, color grading, post-processing, and image effects to support visual and narrative goals.
- Prototype lighting approaches, improve workflows, and spearhead lighting research and development.
- Guide day-to-day execution, iteration, feedback, milestone planning, and resource forecasting.
- Mentor Lighting Artists and foster communication, accountability, quality, and professional growth.
Requirements
- 8+ years of Lighting experience, including 2+ years in a Lead role, in real-time game development or equivalent film/television experience.
- Expert experience with game engines and lighting tools such as Unreal, Unity, or equivalent proprietary engines.
- Strong experience with baked and dynamic lighting, light probes, reflection probes, post-processing, color grading, and image adjustment tools.
- Strong understanding of PBR workflows, physically correct lighting, color theory, post-processing techniques, and current lighting trends.
- Excellent communication, collaboration, and problem-solving skills, with the ability to adapt to proprietary tools and fast-moving workflows.
- An inspiring reel demonstrating realistic lighting, modern workflows, and creative solutions to development challenges.
Nice to have
- Experience with Call of Duty tools or other proprietary engines.
- Secondary experience in environments, animation, or VFX.
- Basic scripting, procedural workflows, compositing, or console and PC performance optimization experience.
- Strong traditional art foundation and passion for the Call of Duty franchise.
Culture & Benefits
- Respectful, collaborative, direct, and ego-free working culture.
- Medical, dental, vision, health spending, life, disability, and related insurance programs.
- 401(k) with company match, tuition reimbursement, and charitable donation matching.
- Paid holidays and vacation, sick time, floating holidays, parental leave, and bereavement leave.
- Mental health, wellbeing, fitness, legal service, and employee game discount programs.
- Relocation assistance may be available if the company requires a geographic move for the role.
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