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11 часов назад

Product Designer (Collectibles)

200 000 - 250 000$
Формат работы
onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Product Designer (Collectibles): Designing end-to-end experiences for a gamified collectibles platform across web and iOS with an accent on interaction design, high-craft UI, trust, and clear value-exchange flows. Focus on building pack discovery, purchasing, reveal, collection, redemption, and cash-out experiences while establishing a cross-platform design system and validating decisions through user research.

Location: New York City, on-site

Salary: $200K–$250K annually, plus equity

Company

hirify.global is a gamified collectibles platform where customers open digital packs, receive physical trading cards, and can ship or sell them back instantly.

What you will do

  • Own product design end-to-end across hirify.global web and iOS, from early concepts and user flows through polished UI and engineering handoff.
  • Lead design for pack discovery, purchasing, opening, reveal moments, collection management, redemption, and cash-out.
  • Turn complex collectibles and value-exchange mechanics into simple, intuitive, and trustworthy experiences.
  • Collaborate with founders and engineering to shape priorities, test ideas, and ship quickly.
  • Conduct user research, usability testing, and feedback synthesis to understand customer behavior.
  • Establish hirify.global's design system, interaction patterns, visual language, and design processes.

Requirements

  • 3+ years of product design experience, ideally across consumer web and mobile products.
  • A portfolio demonstrating visual design, interaction design, systems thinking, and product judgment.
  • Strong proficiency in Figma and prototyping tools, with a high standard for craft and detail.
  • Experience collaborating closely with engineers and shipping production-ready work.
  • Ability to work through ambiguity with high ownership and limited structure.
  • Strong communication skills and the ability to explain design rationale clearly.

Nice to have

  • Experience as an early or first design hire.
  • Experience with collectibles, gaming, commerce, real-money mechanics, or value-based products.
  • Experience designing game-like systems, reward loops, anticipation, and reveal moments.
  • Familiarity with design systems and cross-platform consistency.
  • Comfort using modern design tools and AI-assisted workflows.

Culture & Benefits

  • Foundational ownership as the first full-time designer, with influence over the product, brand, and design practices.
  • High agency across acquisition, onboarding, pack opening, collection, redemption, and retention.
  • Tight-knit, in-person startup team working on-site in NYC.
  • Healthcare, vision, dental, and 401(k).
  • $30 DoorDash credit for lunch and dinner each workday.

Hiring process

  • Include a portfolio link or personal website with the application.

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