TL;DR
Software Engineer (Java/Kotlin/Go): Designing, building, and operating large-scale, distributed microservices for managing virtual assets and progression systems within Riot’s games with an accent on efficiency, scalability, and reliability. Focus on solving challenging technical problems, ensuring operational excellence, and understanding customer requirements for platform solutions.
Location: Must be based in Mercer Island, USA
Salary: $136,300.00 – $190,800.00 USD
Company
Riot Games is a product company focused on creating games and experiences that put players first.
What you will do
- Partner with teams across Player Platform to solve challenging technical problems.
- Design, build, and operate microservices for managing virtual assets and progression systems.
- Design, prototype, build, and ship new features.
- Ensure the team is constantly executing with excellence.
- Participate in a rotational on-call schedule for live product and customer support.
- Work with technical and non-technical customers to understand requirements and design solutions.
Requirements
- Bachelor's in Computer Science or a related field, or relevant professional experience.
- 2+ years of hands-on programming experience.
- Willingness and desire to learn how to build and operate highly scalable services in Java, Kotlin, and/or GoLang.
- Familiarity with distributed system architectures and with maintaining large scale cloud services.
Nice to have
- Professional experience with Java-based services.
- Experience with storage technologies such as MySQL, Amazon Aurora.
- Understanding of networking (HTTP, TCP/IP, routing).
- Familiarity with Cloud Platform providers like AWS, GCP, or Azure.
Culture & Benefits
- Open paid time off policy and flexible work schedules.
- Medical, dental, and life insurance, parental leave.
- 401k with company match.
- Focus on collaborative teams where unique perspectives are empowered.
- Commitment to equal employment opportunity for all applicants.
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