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16 часов назад

Technical Design Intern (Game Development)

3 360 - 4 000$
Формат работы
hybrid
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

Technical Design Intern (Game Development): Participating in hands-on work for active AAA projects with an accent on learning industry-standard tools like Unreal Engine and Blueprint. Focus on gameplay event scripting, updating system data, tuning values, and supporting designers by refining prototypes and fixing bugs.

Location: Hybrid. Must be able to work onsite in San Carlos, CA for the first 1-2 weeks for onboarding. Legal eligibility to work in the United States is required.

Salary: $21-25 per hour, plus a stipend.

Company

hirify.global is an established game development studio with a 30-year legacy, known for creating iconic franchises like Tomb Raider.

What you will do

  • Acquire essential skills using industry-standard tools and software such as Unreal Engine, Blueprint, and flowchart tools.
  • Participate in various game development aspects of the design pipeline such as gameplay event scripting and updating system data.
  • Tune gameplay values and respond to playtest feedback.
  • Support mid, senior, and lead designers by refining existing Blueprints and prototypes.
  • Debug scripting issues and fix bugs.
  • Enhance your understanding of advanced Unreal Engine technology.

Requirements

  • Enrolled as a college Junior or Senior (graduating Fall/Winter 2025 or Spring 2026).
  • Pursuing a degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields.
  • Availability to work full-time (40 hrs/week) for the duration of the program (June 1st – August 21st, 2026).
  • Able to work onsite at our studio in San Carlos, CA for the first 1-2 weeks for onboarding.
  • Legal eligibility to work in the United States.
  • Submission of a complete application including a resume, cover letter, and a link to your portfolio or GitHub.

Nice to have

  • Portfolio demonstrating foundational system design skills (Blueprints, scripts, or logic systems).
  • Industry involvement outside classroom curriculum (game jams, personal projects, and/or contributions to group projects).
  • Exposure to industry-standard development software tools and engines.
  • Willingness to tackle challenges, learn from feedback, and adapt to new tools or workflows.

Culture & Benefits

  • Competitive regional salary and stipend.
  • 100% employer-paid medical, dental, and vision insurance options.
  • Professional development reimbursement.
  • Flexible hybrid on-site/off-site work opportunities after initial onboarding.
  • Company paid holidays and additional paid days in December when the studio is closed.
  • Ability to accrue additional paid time-off.
  • Professional mentorship from experienced professionals.
  • Skill development and team collaboration within a AAA game creation environment.

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