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12 часов назад

Character Tech Art Intern (Game Development)

3 360 - 4 000$
Формат работы
hybrid
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR

Character Tech Art Intern (Game Development): Participating in hands-on work for active AAA game projects with an accent on technical art tools, pipeline workflows, and integration issues. Focus on building and refining tools/scripts, automating content debt reduction, and enhancing understanding of Unreal Engine technology.

Location: Hybrid in San Carlos, CA. Must be legally eligible to work in the United States.

Salary: $21–25 per hour

Company

hirify.global is a game development company with over 30 years of legacy, known for creating iconic franchises like Tomb Raider.

What you will do

  • Acquire essential skills using industry-standard tools, software, and scripting languages such as Unreal Engine, Maya, and Python.
  • Participate in the technical art tools and pipeline workflow on a small, mentored project.
  • Support mid, senior, and lead technical artists by building and refining tools or scripts, troubleshooting pipelines, and reducing content debt through automation.
  • Enhance your understanding of advanced game development technology, focusing on Unreal Engine.

Requirements

  • Enrolled as a college Junior or Senior (graduating Fall/Winter 2025 or Spring 2026).
  • Pursuing a degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields.
  • Availability to work full-time (40 hrs / week) for the duration of the program (June 1st –August 21st, 2026).
  • Able to work onsite at our studio in San Carlos, CA for the first 1-2 weeks for onboarding.
  • Legal eligibility to work in the United States is required.
  • Submission of a complete application that includes a resume, cover letter, and a link to your portfolio or GitHub.

Nice to have

  • Portfolio demonstrating foundational tech art skills, including simple character rigs/skinning examples or Maya/Unreal scripts and tools.
  • Industry involvement outside classroom curriculum such as game jams, personal projects, or contributions to group projects.
  • Exposure to industry-standard development software tools and engines.
  • Willingness to tackle challenges, learn from feedback, and adapt to new tools or workflows.

Culture & Benefits

  • Professional development reimbursement.
  • Flexible hybrid on-site/off-site work opportunities after initial onboarding.
  • Company paid holidays plus additional paid days in December when the studio is closed for holiday break.
  • Ability to accrue additional paid time-off.
  • Professional mentorship from experienced professionals.
  • Medical, dental, and vision benefits package for interns.

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