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5 часов назад

Lead UX Designer (Gamedev)

Формат работы
hybrid
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
Poland
Релокация
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify RU Global, списка компаний с восточно-европейскими корнями
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Описание вакансии

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TL;DR

Lead UX Designer (Gamedev): Defining the overall user experience for Project Sirius, a multiplayer game in The Witcher universe, with an accent on inclusive, intuitive, immersive, rewarding, and memorable experience. Focus on building and guiding a UX team, designing layouts and prototypes, and refining UX based on player feedback and research in a cross-departmental environment.

Location: Hybrid, primarily in Warsaw, Poland. Relocation support is provided to Poland.

Company

hirify.global is a renowned company dedicated to creating revolutionary, story-driven RPGs that resonate with gamers, known for the iconic Witcher universe.

What you will do

  • Collaborate closely with the Lead UI Artist to develop cohesive and accessible UI screens and layouts.
  • Lead the UX design of layouts and interaction guidelines for user interfaces, game menus, and overall player journeys.
  • Build, support, and guide a team of UX designers, establishing inclusive best practices and methodologies.
  • Design and prototype layouts, navigation structures, and usability systems.
  • Define goals for, and participate in, playtests to refine the user experience based on player feedback.
  • Work closely with UX Researchers to translate insights into thoughtful, player-centered designs.

Requirements

  • Approximately 5+ years of experience in UX Design, including leadership responsibilities.
  • Shipped at least one AAA title.
  • Deep knowledge of current game titles and industry best practices.
  • Proficiency with industry-standard prototyping tools (e.g., Figma, Sketch, Creative Cloud) and collaboration tools (e.g., Miro).
  • Strong understanding of UI/UX best practices and information architecture.
  • Clear and thoughtful communication skills in English.

Nice to have

  • Experience as a UX Designer on a multiplayer game.
  • Experience creating prototypes and wireframes in Unreal Engine.

Culture & Benefits

  • Flexible working hours, allowing start times between 8:00 and 10:00 AM.
  • Access to internal workshops, external training, and knowledge-sharing initiatives.
  • Comprehensive private medical healthcare, including dental care, health checks, and psychological support.
  • Benefits via cafeteria platform, including a Multisport card.
  • Dog-friendly office and regular social events for team building.
  • International working environment with diverse colleagues from around the world.

Hiring process

  • Candidates should include a portfolio in their application.

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