TL;DR
Environment External Art Intern (Gamedev): Reviewing environment and prop assets, checking for quality, consistency, and technical compliance for active AAA projects. Focus on polishing external environment assets, fixing issues within the game, and enhancing understanding of Unreal Engine.
Location: Hybrid in San Carlos, CA for the first 1-2 weeks for onboarding, then the work arrangement (onsite, hybrid, or remote) will be confirmed prior to the start date and will vary based on assigned team and project needs. Must be legally eligible to work in the United States.
Salary: $21-25 per hour
Company
hirify.global is a game development studio with over 30 years of experience creating new and iconic franchises.
What you will do
- Acquire essential skills using industry-standard tools and software such as Unreal Engine, Adobe Photoshop, Maya and/or Blender as well as Substance Designer & Painter.
- Participate in external game development aspects by helping review incoming environment and prop assets, checking for quality, consistency, and technical compliance.
- Support mid, senior, and lead artists by polishing external environment assets, helping to fix issues within the game, and any other tasks assigned.
- Enhance your understanding of advanced game development technology, focusing on Unreal Engine.
Requirements
- Enrolled as a college Junior or Senior (Seniors could have graduated in Fall/Winter 2025 or will be graduating in Spring 2026).
- Pursuing a degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields.
- Availability to work full-time (40 hrs / week) for the duration of the program (June 1st –August 21st, 2026).
- Able to work onsite at our studio in San Carlos, CA for the first 1- 2 weeks for onboarding.
- Legal eligibility to work in the United States.
- Submission of a complete application that includes a resume, cover letter, and a link to your portfolio.
Nice to have
- Portfolio demonstrating foundational environment art skills, including one or more of the following: Environment art examples showing strong perspective, composition, mood, lighting, and material definition; Understanding of color theory and PBR.
- Industry involvement outside classroom curriculum such as game jams, personal projects and/or contributions to group projects that show going above and beyond.
- Exposure to industry-standard development software tools and engines.
- Willingness to tackle challenges, learn from feedback, and adapt to new tools or workflows.
- Ability to communicate your ideas with eagerness to learn and put feedback into action.
Culture & Benefits
- Competitive regional salary.
- 100% employer-paid medical, dental, and vision insurance options.
- Professional development reimbursement.
- Flexible hybrid on-site/off-site work opportunities.
- Company paid holidays, plus additional paid days in December when the studio is closed for holiday break, and the ability to accrue additional paid time-off.
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