TL;DR
Foundation Systems Intern (Gamedev): Collaborates on advancing the technical stack, improving code quality, and system efficiency, supporting multiple game teams. Focus on gaining hands-on experience with cutting-edge tools and techniques and engaging in engine development.
Location: Hybrid in Vancouver, British Columbia, Canada
Salary: $65,000 - $70,000 CAD
Company
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.
What you will do
- Create Unit Tests to increase automation on teams code coverage.
- Expanding Static and Dynamic analysis tools to improve code quality.
- Facilitate the transition of engine packages to updated versions or oversee their deprecation.
- Help address technical debt through strategic removal or refactoring initiatives
Requirements
- Currently pursuing a bachelor's degree in Computer Science, System Engineering, or a related technical field
- Interested in system and foundational coding, with a focus on engine and platform development
- 1+ years of experience with software development concepts and strong fundamental C++ language skills
- Awareness of CI/CD tools (e.g., GitHub Actions, Perforce) and version control systems.
- Must be available for a full-time paid internship in the summer of 2026.
- Applicants must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.
Culture & Benefits
- EA values adaptability, resilience, creativity, and curiosity.
- Holistic approach to benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life.
- Packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.
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