7 месяцев назад
3D Artist, Environment (Game Development)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Artist, Environment (Game Development): Building immersive game worlds from concept to completion with an accent on environment lighting, architecture, and stylized art. Focus on creating exceptional outdoor environments and solving technical and artistic challenges.
Location: Remote (USA)
Company
is a game development studio based in the United States.
What you will do
- Build game worlds from initial concept to complete and polished forms.
- Create living places of interest that are both exceptional artistically and fitting in the game setting.
- Conceptualize various worlds and themes of outdoor environments.
- Present and execute ideas within a schedule while participating in problem-solving.
- Provide guidance during creative discussions.
Requirements
- Skilled in environment lighting and architecture.
- Proficient in Maya, Zbrush, Unity/Unreal, Blender, and Substance.
- Experience in end-to-end game development.
- Ability to create environment and world concept arts.
- Knowledge of high-poly to game-res meshes and shader manipulation.
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