TL;DR
Senior Technical Artist (Game Development): Providing art and technical art support for a new high-speed PvP sports game with an accent on developing and optimizing workflows for the art team. Focus on creating and prototyping art assets in Unity and maintaining art pipelines.
Location: Must be based in or be able to relocate to Izmir, Turkey
Company
Part of the SEGA family, Rovio is famous for the Angry Birds franchise and focuses on creating new games.
What you will do
- Create and prototype art assets in Unity and Spine
- Define and implement art pipelines and tool stacks
- Develop and optimize workflows for the art team
- Investigate, test, and document new tools and techniques
- Write and maintain scripts/tools to improve efficiency
- Participate in the ideation process for new game concepts
Requirements
- Solid experience in the gaming industry, particularly in a technical art role on a Unity project
- Knowledge of scripting languages such as C# or Python
- A portfolio demonstrating a strong eye for style and quality
- Proficiency with Unity, 3D workflows, and 2D tools
- Experience with Spine, shaders, and prototype-level animations
- Openness to feedback and ability to work in a fast-paced environment
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