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5 часов назад
Systems Designer (Game Development)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Systems Designer (Game Development): Creating and maintaining gameplay systems and systemic content for a multi-platform AAA FPS with an accent on collaboration with various departments and ensuring quality and consistency. Focus on designing core gameplay systems, mentoring team members, and optimizing performance.
Location: Remote (USA)
Company
is an award-winning creator and distributor of entertainment known for successful game franchises including Brothers in Arms and Borderlands.
What you will do
- Design, build, and iterate core gameplay systems for a multi-platform AAA FPS
- Coordinate with the Lead Systems Designer and Creative Director to ensure core gameplay systems meet their goals
- Work in multidisciplinary teams with coders, artists, and other designers
- Break down requests from other departments into standardized systems
- Provide feedback for the development of internal tools and processes
- Mentor entry level hires and support team morale
Requirements
- 1 or more AAA Projects shipped to completion in a design role
- Understanding of the Borderlands franchise and core gameplay mechanics
- Shipped Unreal Engine 4 experience is preferred
- Proficiency in math
- Previous work or examples of coding or text-based scripting are a plus
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