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Principal Technical Animator (Game Development)
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Описание вакансии
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TL;DR
Principal Technical Animator (Game Development): Developing high-quality gameplay animations for a dark, story-driven narrative adventure with an accent on character specificity and emotional depth. Focus on crafting believable animations, refining tools, and collaborating across teams to enhance player immersion.
Location: Hybrid/Remote (UK)
Company
is a visionary game development studio based in Liverpool, part of the PlayStation Studios family.
What you will do
- Build high-quality gameplay animation assets and systems.
- Craft believable human/non-human keyframe and motion capture animation.
- Oversee animation systems and design features to ensure high-quality delivery.
- Revise and refine digital content creation and in-engine tools.
- Collaborate with teams on animation workflows and pipeline development.
Requirements
- Experience as a Principal or Senior gameplay/technical animator.
- Strong understanding of Motion Matching and its limitations.
- Proven knowledge of animation principles and dynamic poses.
- Experience with game engines and movement systems.
- Excellent knowledge of Maya/Motion Builder.
Nice to have
- Experience animating creatures or animals.
- Facial animation and rigging experience.
- Knowledge of UE4 or similar engines.
Culture & Benefits
- Discretionary bonus opportunity.
- Hybrid working options.
- Private medical insurance and dental scheme.
- 25 days holiday per year.
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