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3 дня назад

Quality Lead (GameDev)

Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
hybrid
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
lead
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
Sweden
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

ВСкст:
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TL;DR

Quality Lead (GameDev): Championing game quality by collaborating with cross-functional teams to define and implement comprehensive quality strategies. Focus on building a culture of quality, fostering a Community of Practice, and leading Quality Engineers within the studio.

Location: This is a full-time role based in Stockholm with a hybrid remote working model. You'll collaborate with our studio colleagues in Redmond, USA, and across various disciplines. This position sometimes has off hour meetings mainly with West coast USA representatives. Please note that we are only able to consider applications from candidates currently residing within Sweden.

Company

hirify.global, creators of Minecraft and a Microsoft-owned game developer, builds a better world through play.

What you will do

  • Establish and nurture relationships to advocate for a culture of quality across studio titles.
  • Build and maintain a Community of Practice for Quality within the studio.
  • Collaborate with engineering managers to execute holistic quality strategies leveraging automation, telemetry, and manual testing.
  • Align with other Quality leaders on strategy and initiative roadmaps, facilitating communication between Redmond and Stockholm teams.
  • Lead, mentor, and support a team of Quality Engineers, fostering their growth.

Requirements

  • At least 6 years of experience in quality assurance, software testing, or related field within the gaming industry.
  • Experienced in quality ownership of large or complex features or products over multiple release cycles.
  • 3+ years of people management experience leading quality teams.
  • Excellent verbal and written communication skills (English B2 required).
  • Must be currently residing within Sweden.

Nice to have

  • Experience leveraging data visualizations, including bug data, test passes, and player telemetry, to assess quality.
  • Degree in Engineering, Computer Science, or related field.
  • Deep knowledge of Minecraft.

Culture & Benefits

  • Hybrid remote working model based in Stockholm.
  • Collaborative environment with cross-functional teams in Stockholm and Redmond, USA.
  • Belonging to Xbox Game Studios, offering unique growth opportunities.
  • Studio space on the water by SΓΆder MΓ€larstrand, equipped for world-class entertainment.
  • Inclusive and diverse community focus in development and recruitment.
  • Opportunity to work with bright, warm, and creative individuals united by a common goal.

Hiring process

  • Screening and interview process will begin in mid-January.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли Ρ€Π°Π±ΠΎΡ‚ΠΎΠ΄Π°Ρ‚Π΅Π»ΡŒ просит Π²ΠΎΠΉΡ‚ΠΈ Π² ΠΈΡ… систСму, ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡ iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’

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