TL;DR
Software Engineer (C++): Developing tools and game engine systems for building levels and objects in hirify.global with an accent on improving workflows, data build, and in-game performance. Focus on designing and implementing systems and APIs used by thousands of game developers across EA, ensuring usability, tool performance, and stability.
Location: Hybrid role based in Stockholm, Sweden.
Company
hirify.global is EA’s proprietary game engine, powering creation on iconic and visually stunning games including titles from EA SPORTS and Battlefield.
What you will do
- Write high-quality code, review and provide feedback on technical designs.
- Participate in team discussions, knowledge sharing and sharing your insights.
- Innovate and improve workflows, data build, and game systems for handling huge amounts of game objects.
- Design and implement systems and APIs used by thousands of game developers across EA.
- Collaborate with other hirify.global teams and game teams to ensure world-class workflows and in-game performance.
- Improve on usability, tool performance, and stability to power users to create stunning games.
Requirements
- 3+ years experience with C++ and object-oriented design patterns.
- Experience writing tests as part of your daily development process.
- Introduction letter in English is required.
Culture & Benefits
- 6 weeks of flexible vacation and a policy against working overtime.
- Occupational pension and collective bargain agreement with Unionen and Sveriges Ingenjörer.
- Competitive compensation package including sports activities, generous health care allowance, massage, and free games.
- Commitment to employee well-being, emphasizing physical, emotional, financial, career, and community wellness.
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