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6 дней назад

Technical Artist II, Pipeline Tools (League of Legends)

Формат работы
onsite
Тип работы
project
Грейд
middle
Английский
b2
Страна
Singapore
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Technical Artist II, Pipeline Tools (League of Legends): Maintaining and improving art pipelines for game content development with an accent on workflow optimization and troubleshooting art production issues. Focus on enhancing efficiency, quality, and productivity through collaborative tool and pipeline development.

Location: Must be able to work legally in Singapore without Riot Games’ sponsorship

Company

Riot Singapore is a game development studio focused on delivering great experiences to players by partnering with LA headquarters on game development for titles like League of Legends and VALORANT.

What you will do

  • Level up end-to-end workflows for art disciplines, such as Character Art, Animation, Rigging, and VFX.
  • Provide technical support to artists, collecting data to further improve the tools they are using.
  • Build close relationships with artists and engineers to better understand their needs and collaborate on tool and pipeline development.
  • Troubleshoot production issues with tools and art creation workflows.

Requirements

  • 4+ years of experience in game development or related industries.
  • Experience with content creation tools such as Maya, Blender, Substance, or Photoshop.
  • Experience using game engines like Unity or Unreal Engine.
  • Experience with building tools with scripting languages such as Python.
  • Understanding of asset content pipelines and production workflows.
  • Familiarity with version control systems like Perforce or similar software.
  • Strong communication and collaboration skills with a demonstrated ability to work effectively in a team environment.
  • Must be able to work legally in Singapore without Riot Games’ sponsorship.

Nice to have

  • Bachelor's degree in computer science, software engineering, information technology or related fields.
  • Familiarity with working with External Partners and fostering a positive relationship with them.
  • Experience with tools like Jenkins or other build automation systems.
  • Experience Working with Qt or similar UI library.

Culture & Benefits

  • Work alongside a multidisciplinary team of artists, software engineers, and technical artists.
  • Collaborative spirit with a focus on delivering great experiences to players.
  • Opportunity to work on established titles like League of Legends, Teamfight Tactics, and VALORANT.
  • Embrace those who see things differently, aren’t afraid to experiment, and have a healthy disregard for constraints.
  • Emphasis on continuous learning and mutual development.

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