TL;DR
Lighting Art Intern (Gamedev): Contributing to active game development efforts for AAA projects with an accent on adjusting lighting setups, placing lights, and preparing shots for review. Focus on using industry-standard tools and software such as Unreal Engine, Maya and Blender to polish existing lighting assets and fix issues.
Location: Hybrid in San Carlos, CA. Must be able to work onsite at our studio in San Carlos, CA for the first 1- 2 weeks for onboarding. The work arrangement for the remainder of the program (onsite, hybrid, or remote) will be confirmed prior to the start date.
Salary: $21-25 per hour plus a stipend.
Company
hirify.global is seeking the best gaming talent worldwide to add to our 30-plus year legacy of game development creating new and iconic franchises.
What you will do
- Acquire essential skills using industry-standard tools and software such as Unreal Engine, Maya and Blender.
- Participate in various game development aspects of lighting such as adjusting lighting setups, placing lights, testing scenes, and preparing shots for review.
- Support mid, senior, and lead artists by polishing existing lighting assets, helping fix issues, and any other tasks assigned.
- Enhance your understanding of advanced game development technology, focusing on Unreal Engine.
Requirements
- Enrolled as a college Junior or Senior (Seniors could have graduated in Fall/Winter 2025 or will be graduating in Spring 2026).
- Pursuing a degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields.
- Availability to work full-time (40 hrs / week) for the duration of the program (June 1st –August 21st, 2026).
- Able to work onsite at our studio in San Carlos, CA for the first 1- 2 weeks for onboarding.
- Legal eligibility to work in the United States.
- Submission of a complete application that includes a resume, cover letter, and a link to your portfolio.
Nice to have
- Portfolio demonstrating foundational lighting art skills, including environment or cinematic lighting practice pieces and understanding of color theory, composition and/or mood.
- Industry involvement outside classroom curriculum such as game jams, personal projects and/or contributions to group projects that show going above and beyond.
- Exposure to industry-standard development software tools and engines.
- Willingness to tackle challenges, learn from feedback, and adapt to new tools or workflows.
- Ability to communicate your ideas with eagerness to learn and put feedback into action.
Culture & Benefits
- Competitive regional salary.
- 100% employer-paid medical, dental, and vision insurance options.
- Professional development reimbursement.
- Flexible hybrid on-site/off-site work opportunities.
- Company paid holidays, plus additional paid days in December when the studio is closed for holiday break.
- The ability to accrue additional paid time-off.
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