TL;DR
2D Animator (Game Development): Creating engaging character, object, and UI animations for an ambitious merge-3 project with an accent on optimizing source materials, VFX creation in Spine, and Unity integration. Focus on setting up Spine animation blending, creating triggers, and understanding shader workflows in Unity.
Location: Onsite in Paphos, Cyprus.
Company
hirify.global is developing an ambitious merge-3 mobile game with an international team, focused on creating high-quality gaming experiences.
What you will do
- Prepare and optimize source materials for animation.
- Animate 2D characters, objects, and UI in a casual style.
- Create VFX in Spine.
Requirements
- Experience working with Spine Events, Unity Animation Events, and setting up Spine animation blending in Unity.
- Ability to create triggers and understanding of shader workflows in Unity.
- Ability to create VFX in Unity using particle systems.
- English level B1 or higher.
Nice to have
- 1+ year of experience as a 2D Animator.
- Solid understanding of animation principles.
- Confident proficiency in Spine.
- Ability to export Spine animations to Unity.
- Experience animating directly in Unity.
- Knowledge of anatomy and movement physiology.
- Ability to create VFX through animation.
Culture & Benefits
- Work on an ambitious merge-3 project with an international team.
- Benefit from regular performance reviews that provide constructive feedback.
- Support professional growth and learning through educational compensation and corporate training.
- Enjoy additional paid days off for rest and recovery.
- Receive medical expenses coverage.
- Earn bonuses based on contribution to the product and company’s development, dedication, progress, and teamwork.
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