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🦄 Description
Neem is a multi-title indie studio building original immersive and PC games. The team is a lean group of 10+ senior developers, artists and producers with a game jam culture built around tight scoping, fast prototyping and high velocity. Neem is looking for a character animator who can collaborate closely with engineering and get character animation fully implemented in UE5.
🚀 Responsibilities
• Create fun stylized character animations for a first-person game including movement, actions, transitions and reactions
• Implement animation in UE5 using Animation Blueprints, State Machines and Blend Spaces
• Collaborate with engineering to ensure animation systems are performant, readable and scalable
• Iterate quickly based on playtest feedback including snappiness, readability, timing and feel
📚 Required Skills
• 3+ years of professional character animation experience
• Hands-on UE5 experience implementing animations in engine not only exporting
• Strong understanding of locomotion systems, timing, anticipation and game feel in interactive contexts
• Ability to work within an established pipeline and deliver consistently
👍 Nice to Have
• Experience with first-person body awareness, arms rigs and camera-coupled animation considerations
• Experience collaborating on animation-driven gameplay including root motion vs in-place tradeoffs and hit reactions
🍪 What we offer
• Fully remote collaboration
• Work directly with a senior cross-discipline team
• Opportunity to own and implement animation systems in UE5
• Flexible contract-based engagement
📞 Contact
Send an email to
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Email subject: Character Animator - Your Name
In your email please include:
• Animation reel with gameplay-relevant work focused on locomotion and actions
• Examples of UE implementation if possible
• Your hourly rate or project rate
• Your estimated availability
• Your time zone
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