TL;DR
Software Engineer I (Game Development): Building and maintaining foundational software systems and features for an unpublished R&D gameplay experience with an accent on client, backend, and tooling development. Focus on applying engineering best practices, debugging issues, and contributing to scalable, performant, and user-centric solutions.
Location: Sydney, Australia
Company
hirify.global is a powerhouse of talent, experts in global development, working on titles like VALORANT, League of Legends, and Teamfight Tactics, alongside exciting R&D projects.
What you will do
- Build and maintain software systems with guidance from senior engineers.
- Contribute to the development and testing of client, backend, and tooling features.
- Participate in code reviews and apply engineering best practices.
- Debug and resolve development issues in collaboration with teammates.
- Write clear documentation to support team knowledge sharing.
Requirements
- 2+ years experience in professional software development
- Proficiency in C++ and familiarity with software engineering fundamentals (data structures, algorithms, etc.).
- Experience collaborating in cross-functional teams.
- Willingness to learn new systems and tools.
Nice to have
- Bachelor's degree in Computer Science and/or equivalent experience.
- Familiarity with Unreal Engine or other game engines.
- Experience with version control systems such as Perforce or Git.
- Exposure to multiplayer systems, content pipelines, telemetry, or build systems.
- Proficiency with Go and/or backend microservices.
Culture & Benefits
- Open paid time off policy, paid parental leave, and flexible work schedules.
- LAN gaming room, latest consoles, a play fund, and various snacks.
- Medical, Dental, and Vision Stipend.
- Wellbeing Reimbursement and donation matching.
- Employee Assistance Program and Learning & Development opportunities.
Будьте осторожны: если вас просят войти в iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →