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Principal Editor Framework Programmer (Game Development)

Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
onsite
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
principal
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
Netherlands
РСлокация
Netherlands
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
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ОписаниС вакансии

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TL;DR

Principal Editor Framework Programmer (Game Development): Architecting and implementing the next iteration of Decima Engine's Editor with an accent on framework design, robust architecture, and user experience. Focus on extending editor features, improving performance, and integrating advancements from the wider game-dev tools industry.

Location: Onsite in Amsterdam, Netherlands

Relocation: Relocation and immigration support to the Netherlands is offered

Company

Guerrilla is an award-winning game development studio passionate about creating cutting-edge technology tailored to the needs of its games and partners, specifically the Decima Engine.

What you will do

  • Work in a team of software engineers, interacting closely with artists and designers.
  • Establish requirements, architect, design, and implement changes to the Tools Framework.
  • Integrate advancements from the wider Game-Dev Tools and DCC industry into the Decima Editor.
  • Collaborate with your lead to define longer term initiatives and roadmaps.
  • Write high quality, maintainable code and elevate other people around you.
  • Contribute to the vision for content-authoring tools within a large, dynamic games studio.

Requirements

  • At least 6 years of DCC, GUI or Editor Framework or Viewport Tooling experience.
  • Very experienced C++ programmer with excellent software design and architecture skills.
  • Skilled in algorithms, software design & architecture, and debugging.
  • Comfortable working within a very large existing codebase and toolset.
  • Excellent written & verbal communicator.
  • English: B2 required.

Nice to have

  • Experience working on AAA game tools/pipelines.
  • Skilled in tools design, workflows and usability.
  • Experience working with Product Management and UX Designers.
  • An understanding of game development pipelines and production cycles.

Culture & Benefits

  • Relocation and immigration support provided.
  • Varied backgrounds, experiences, and perspectives are valued.
  • Commitment to an inclusive environment, employee empowerment, and diversity.
  • Equal opportunities employer.

Hiring process

  • Submit CV and Cover Letter.
  • Optionally include a C++ code sample that showcases programming skills with an overview.
  • Optionally include demo material presenting your tools (video or screenshots and a short overview).

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли вас просят Π²ΠΎΠΉΡ‚ΠΈ Π² iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’