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Principal Software Engineer (Graphics)

Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
senior
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
US
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, нашСго списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

ΠŸΠΎΠΊΠ°ΠΆΠ΅Ρ‚ Π²Π°ΡˆΡƒ ΡΠΎΠ²ΠΌΠ΅ΡΡ‚ΠΈΠΌΠΎΡΡ‚ΡŒ ΠΈ Π½Π°ΠΏΠΈΡˆΠ΅Ρ‚ письмо

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TL;DR

Principal Software Engineer (Graphics): Leading the design and implementation of advanced real-time rendering features for Teamfight Tactics with an accent on performance optimization and cross-platform scalability. Focus on mentoring engineers and driving innovation in rendering pipelines and graphics systems.

Company

hirify.global is dedicated to creating games and experiences that enhance player enjoyment.

What you will do

  • Lead the design and implementation of advanced real-time rendering features.
  • Define and maintain rendering architecture and performance standards.
  • Profile and optimize GPU/CPU performance for multiplayer scenarios.
  • Champion innovation in rendering pipelines and shader development.
  • Mentor and support engineers, tech artists, and designers.

Requirements

  • 8+ years of experience in game rendering or graphics programming.
  • Proficiency in C++ and shader languages.
  • Strong knowledge of real-time rendering pipelines.
  • Hands-on experience with graphics APIs.
  • Experience collaborating with cross-disciplinary teams.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли вас просят Π²ΠΎΠΉΡ‚ΠΈ Π² iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’